Getting it Wrong
If there's one commodity which the games industry isn't lacking in, it's pundits. The launch of every new product brings with it a flurry of comment, from the well-considered to the flatly biased, spouting from the mouths and keyboards of everyone from highly paid analysts through established journalists to prolific forum posters and bloggers. There's an ocean of opinion out there, although to be honest, you probably wouldn't want to swim in most of it.
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