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Gaikai a "wet dream" for investors

Perry also pumping over $1 million of own cash into other in-development projects

David Perry has said that investors are lining up to fund his new cloud gaming service Gaikai.

The company plans to roll-out servers to meet demand for the service, which Perry claims will allow users to play games almost instantly on even the most low tech PC or laptop. And if demand is strong, said Perry, investors will be more than happy to fund the rapid growth.

"Put it this way - it's like a wet dream for investors," he said, speaking in an interview published today. "To come to them with a problem like that - we can't scale fast enough - trust me, I can line them up. If I go to an investor with that problem, they'll help me solve it."

Perry, who also has multiple games projects in development, is also willing to put his own money where his mouth is, revealing to GamesIndustry.biz that he's already pumped over USD 1 million of his own cash into the creation of the GameInvestors.com database.

"I've spent over USD 1 million now personally on GameInvestors. I'm breaking the cardinal rule, which is: Never fund anything with your own money."

GameInvestors will allow venture capitalists to connect with developers, making the process of funding prototypes and early projects much more open and accessible for the two groups.

The company will keep an eye on both parties, and using hard data from EEDAR, make sure investors get a clear and realistic insight in a development team's potential.

"We have a relationship with EEDAR who tracks all the sales information. We have a server set-up that connects theirs to ours, and whenever you put all your information in we ping their servers to work out the sales potential of what you just submitted," detailed Perry.

"So if you write that you're going to sell a million copies, we can say: 'Historically, 235,000.' So the investors are informed - and we just try to keep it real as much as we can, and as time goes on we'll do that more and more."

The full interview with David Perry can be read here.

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Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.