Matt Martin
Editor, GamesIndustry.biz

12/12/2008 @ 11:00

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It's been year of ups and downs for Age of Conan developer Funcom. The title eventually launched in May 2008 after delays, with an impressive one million units shipped to retail, as 800,000 signed-up for the MMO, and 400,000 committed to monthly subscriptions by August.

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