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Ex-Midway Newcastle employee reveals details of studio's closure

By Kath Brice

Tue 04 Aug 2009 9:00am GMT / 5:00am EDT / 2:00am PDT

Employees worked until the end on new IP Necessary Force, to no avail

Former Midway Newcastle GUI artist Steven Pick has revealed the events leading up to his studio's closure in a personal blog entry.

The post details how the Wheelman team completed the Vin Diesel game, picked up by Ubisoft, under the shadow of a Chapter 11 filing against Midway before starting to work on new IP, Necessary Force - despite having being given 60 days notice of the possible closure of their studio.

Pitches continued to publishers and studios, said Pick, right up until the end. "One thing is for sure - the threat of losing your job is a strong motivator."

The studio's eventual demise however, which followed the sale of the company (minus its Newcastle and San Diego branches) to Warner Bros, caught Newcastle's employees "off-guard", said Pick.

"We had expected that the closure would be on Friday, and everyone was working to that point. A week after we were told of the failure of the 'big pitch', Tuesday July 14 would be a day I will never forget," Pick recalled.

"As lunch neared, our secretary noted on the security cameras that Matt Booty - the bigwig Midway CEO at the time - was outside the studio 'with a bunch of people'. The news filtered through the studio like wildfire accompanied by assorted reactions - mostly of the 'oh f***' variety."

The timing "couldn't have been more 'perfect'," he notes - "the day before payday" - with staff allegedly sent home with no pay for the month, redundancy or holiday compensation.

"Some of us asked why we were not getting paid when the London office was reportedly cash-rich. After all the work, the praise, the highs and lows of it all... it came down to this.

"It was heartbreaking seeing everyone slowly filter away from there... wondering what would become of us as individuals now that our team, which was such a solid and incredible machine, had been disassembled like a piece of flat-pack furniture."

With the demise of Midway Newcastle, the Newcastle Gateshead area lost a third of its games industry said Pick who finished by wishing his former colleagues well.

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Thanks for the insight!

Posted:7 years ago


robert troughton Managing Director, Coconut Lizard

232 138 0.6
Yeah, I remember the faces of Matt Booty and Steve Marrin as they told us that Midway Newcastle Ltd, a company which many had never heard of till that day (assuming that we were part of Midway Europe), was insolvent. It's quite a nice way of getting out of paying redundancies - transfer the company to a new Limited company then let it run into insolvency, thereby protecting the parent company.

Posted:7 years ago


Phil Elliott Project Lead, Collective; Head of Community (London), Square Enix

186 58 0.3
It's a desperately sad story - we wish you, and all the ex-Newcastle staff, all the best for the future.

Posted:7 years ago


carri cunliffe GameHorizon Conference Director, GameHorizon

8 0 0.0
If any of the midway guys are still looking for jobs please can you contact We are the regional network not a recruitment company and we would like to help.

Posted:7 years ago


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