Epic Games' Mark Rein

In the past few years Epic Games has set a number of benchmarks for aesthetic and gameplay excellence thanks largely to its widely licensed Unreal Engine 3, but also thanks to the studio's ability to make blockbuster franchises. The Unreal Tournament series permanently changed gamers' perceptions of what an online FPS was, just as the over-the-shoulder perspective and cover system from Gears of War has become a convention among action shooters seeking to capture some of that title's success.

This is an excerpt from the full story. Log in or register for free to read the whole article.

Log-in to read the full story and comments

Log in

Forgotten your password?

Register for free

Choose an account type to get started.

Find out more about account types

Follow us on Twitter Get GamesIndustry.biz on the move at http://www.gamesindustry.biz/m/

GamesIndustry.biz is the world's most read and influential games industry website. But don't just take our word for it!

GamesIndustry.biz is essential reading. I read it daily as my main online source of information about the European games market. Operating in a fast-changing global business, I have to have up-to-date, reliable information — GamesIndustry.biz is a great resource. The team are highly professional and well-regarded.
— Peter Moore
GamesIndustry.biz is a proud supporter of GamesAid. Hosted by dx.net