EA Montreal's Reid Schneider
When EA Montreal released Army of Two in March 2008 it received very different receptions in the US and Europe. America accepted the tone of the game – macho, crude, in-your-face – while Europe snubbed it, put off by the frat-boy humour and trash talk. Aware that cutting off half of the audience isn't a wise move in a time when hardcore gaming is becoming a niche, next year's sequel, Army of Two: The 40th Day, is EA Montreal's attempt to make the core game more appealing without dumbing down the experience to pander to a wider audience.
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