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Demigod crippled by over 100,000 pirates

By James Lee

Fri 17 Apr 2009 9:42am GMT / 5:42am EDT / 2:42am PDT

Brad Wardell, CEO of Stardock, comments on the challenges of weeding out illegitimate users

Real-time strategy title Demigod has been crippled by over 100,000 pirates flooding the online game and overwhelming the support network, according to Brad Wardell, CEO of Stardock, who complained of "near MMO user connections".

According to Wardell, 120,000 connections have taken place for Demigod, with only 18,000 coming from legitimate users who actually purchased the game. This "sheer number of people" has caused "horrific results" that the company was unprepared for.

"Sadly, most of the 120,000 connections are not customers but via warez," he wrote in his blog. "About 18,000 are legitimate… We spent a lot of time today trying to isolate out the warez users from the legitimate users."

Users found themselves unable to logon to the online service or the Demigod forums, and even running the game became a challenge as online checks for updated versions would result in a blank screen - Wardell described this as the "stuff of nightmares".

Wardell concluded: "As annoying as this issue is, it's not something that's going to be an ongoing issue, it's something that is likely to be taken care of in the next day or two. So this time next week, players will be happily playing."

From Recommendations by Taboola


Matt Lowe Associate Producer, Splash Damage

6 0 0.0
I'm a little suprised that they didn't anticipate something like these levels of piracy. They've repeatedly mentioned the game's likeness to DOTA, a 'free' mod with hundereds of thousands of players, it would seem logical then that many of that game's fans would want to have a look at Demigod one way or another.

Posted:6 years ago

A game with zero DRM or CD-Key validation without a demo. The reality is if people are interested in a game their going to find one way or another to demo the game whether you provide them with one or not.

Players will need a reason to justify spending $40 for an experince described as very similar to something they are already playing for free. That is where a demo would come in.

Posted:6 years ago


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