David Cage, CEO and founder of Quantic Dream, has been confirmed as a keynote speaker at this year's GDC in Cologne.
The head of the Paris-based studio responsible for Fahrenheit and currently working on Heavy Rain will deliver a keynote address entitled 'Writing Interactive Narrative for a Mature Audience'. Cage believes complex emotion is the most important tool the next-generation of gaming platforms has to offer developers and, as such, will focus on why mature games are necessary and explore difficulties faced in interactive story-telling, and their solutions.
"I am excited to participate at GDC Europe and to represent France in such a well-rounded European keynote roster," said Cage. "With the game audience maturing, we feel it's important to share visions and ideas to define how our industry should now evolve. I am convinced more than ever that the most important next gen feature is emotion. How to trigger more complex emotions is our biggest challenge in the coming years."
Cage has contributed to his studio's projects as both a writer and director. Prior to setting up Quantic Dream, he worked as a freelance musician and composed soundtracks for games published by Sony, Microsoft, Vivendi and Eidos, among others.
"It is an honour to have a presence from Quantic Dream at GDC Europe,” said Frank Sliwka, Think Services Game Group's vice president of European business development. "Cage and his team are known for delivering top-quality games that are acclaimed worldwide, and the entire industry is looking forward to next year's Heavy Rain. I think it's safe to say that all GDC Europe attendees can expect an inspiring and thought provoking keynote on a topic not often addressed."
Other speakers confirmed for GDC Europe include Matias Myllyrinne of Remedy and Cevat Yerli of Crytek. The conference takes place between August 17-19.