Sections

Crysis 2 to go multiformat

Sequel to high-end PC shooter marks developer's first title for home consoles

Crytek has announced that Crysis 2 will be a multiformat release, marking the studio's first crack at a console game, and will be published by EA.

The title will be built using the developer's own CryEngine 3, middleware that has been built with the next-generation of home consoles in mind.

The German developer has always been open in its desire to create a title for home consoles, and most recently bought UK studio Free Radical Design to help accelerate its entry into the market.

"The development of Crysis 2 marks a major stepping stone for our studio," said Cevat Yerli, CEO and president of Crytek. "This is not only the next game in the Crysis franchise, it's the first title we are developing for consoles and the first title being built on CryENGINE 3. We are excited to have the support of EA Partners again as we work together to make the launch of Crysis 2 a huge event."

"Nothing speaks more to the success of the EA Partners program than when a studio the calibre of Crytek continues to work with us," said David DeMartini, senior VP and GM of EA Partners. "Crytek is already one of the elite PC development studios in the world and we are excited to have the opportunity to partner with them in bringing their award-winning technology and gameplay to more platforms and a wider audience with Crysis 2."

Related stories

EA merging BioWare Montreal with Motive

Combined team has over 100 new hires, will be working on Jade Raymond's new IP

By James Batchelor

EA: Streaming plus subscription will be the great disruptor in gaming

"We do believe there's going to be more change in the next five years than there has been in the last 45," says Andrew Wilson

By James Brightman

Latest comments

Sign in to contribute

Need an account? Register now.