16/10/2008 @ 07:00
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Blizzard Wizard
An alarmingly high number companies have been lured into creating an MMO only to be hit with disappointing user numbers after the initial launch, a continued slow down, and eventual closure. At the centre of all this is the promise of success enjoyed by Blizzard's World of Warcraft, which pulls developers and publishers into a market strewn with more bodies than the monster laden dungeons so many of these games feature.
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