Archive - David Radd
Writer - GamesIndustry International/[a]list
David Radd has worked as a gaming journalist since 2004 at sites such as GamerFeed, Gigex and GameDaily Biz. He was previously senior editor at IndustryGamers.
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Suda51's Killer is Dead will see "wide" appeal, says Xseed
8 days ago Executive Ken Berry talks about how Killer is Dead will be a unique opportunity for the company
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Consoles should empower players to create content, says Raptr boss
19 days ago Raptr CEO Dennis Fong believes Sony's new 'Share' button on the DualShock 4 is a small step in the right direction
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Tom Hall: Games need to be "democratized like MP3s"
2 months ago The id veteran also talks about his Commander Keen inspired Secret Spaceship Club
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ESRB: We help "protect creative freedom"
2 months ago Patricia Vance talks about fighting the image of being a "censor" and outlines the benefits of ESRB's new automatic rating tool
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American McGee on Kickstarter: We turned it into Kicklauncher
3 months ago The Akaneiro developer thinks more Kickstarter projects should involve nearly finished games
Assassin's Creed III: Ubi wanted to avoid the glorified add-on pack
4 months ago Ubisoft exec Tony Key on pitfalls of having an annual franchise and the marketing differences in the US and Europe
Ubisoft: Just Dance won't go the route of Guitar Hero
5 months ago Ubi marketer Tony Key talks about keeping Just Dance fresh and why it's like an annual sports franchise
Rift: Storm Legion early sales "beyond expectations" says Trion
6 months ago Adoption rate nearly double what the company was hoping for
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Single player is a "gimmick" says mid-core developer
6 months ago Gogogic CEO Jonas Antonsson says games are meant to be played with others, whether simultaneously or not
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Zynga can be saved with advertising, says Pachter
7 months ago The analyst also details his bearish opinion on the Wii U
Cryptic: Game ratings don't "do a great justice to MMOs"
7 months ago Star Trek producer Dan Stahl on free-to-play and the value of one-off reviews for MMOs
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Deadpool has taken over, says High Moon manager
8 months ago Greg Agius says that the studio was given more marketing input after War for Cybertron
World of Warcraft, Raph Koster will be honored at GDC Online Awards
8 months ago Awards will be presented at a ceremony on October 10 during GDC Online
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OnLive founder Steve Perlman says goodbye
8 months ago Perlman believes it was time for him to move on
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Heavy Rain 2 never seriously discussed between Quantic Dream and Sony
8 months ago David Cage says that creative people have to do something different or 'you're just a marketing guy'
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Assassin's Creed sequelization put in context by Ubisoft
9 months ago "Assassin's Creed is a franchise, like Mario or Resident Evil, that will have ups and downs," says Alex Hutchinson
Sony downplays lack of 3D at E3, Gamescom
9 months ago Jim Ryan indicates they don't have to talk about it anymore
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David Cage says games "need to grow up"
9 months ago "How many monsters/aliens/zombies can you kill in games?" asks Cage
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Sony says "it's too early" for PS Vita price cut
9 months ago Cost reductions will come, but Shuhei Yoshida says it will take time
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Last Story publisher says core gamers "follow the best games regardless of the system"
9 months ago Ken Berry says Xseed was very excited to work on the latest from Sakaguchi and Uematsu
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Zynga offered to port Fez to mobile, says Polytron
9 months ago The indie platformer would have been a departure from Zynga's usual offerings
Double Fine looks to completely shift away from work-for-hire
9 months ago Company wants to maintain its independence using investors and crowdfunding
Tera lawsuit settled between En Masse/NCsoft
9 months ago En Masse will continue to provide Tera unimpeded
Dungeon Defenders publisher gets four more recruits
9 months ago Reverb Publishing is looking to keep up with its growing lineup of games

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