Archive - Graham McAllister

Graham is the founder of Player Research, a Brighton-based user research and playtesting studio.

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3 Finding a Fresh Perspective

Opinion 6 months ago Graham McAllister ruminates on why truly new ideas are so hard to come by

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3 Measuring Everything and Understanding Nothing

Opinion 8 months ago Why data without experiential context can be misleading

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4 Apple TV: Limitation or Opportunity?

Opinion 9 months ago Graham McAllister sees a bright future for Apple's latest amalgamation of ideas

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2 "It's the assembly language programming game you never asked for!"

10 months ago Graham McAllister meets Zach Barth and TIS-100

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14 Design Research: Ignore it at Your Peril

Opinion 11 months ago Graham McAllister on why Molyneux's latest advice seems dangerously misinformed

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13 Quality is the best strategy for app store discovery

A year ago With both algorithms and curators, Graham McAllister believes that good games are the key to the mobile app stores

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5 One to Watch?

Opinion A year ago Graham McAllister explores the potential gaming applications of Apple's latest device

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2 What does it take to become an expert?

Opinion A year ago Graham McAllister investigates the value of experience

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14 Whose Game is it Anyway?

A year ago Graham McAllister finds that too many devs don't know who they're designing for

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6 I Fight For The Users

Opinion A year ago Player Research's Graham McAllister introduces himself and his new monthly column

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If Music be the Food of Games, Play On

A year ago Graham McAllister reports from Bilbao's BIME conference on games and music

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1 "My love is for games and game music, not the music by itself"

A year ago Thatgamecompany's Vincent Diamante on the importance of sound design