Archive - Matt Martin
European Editor
Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.
Twitter: @m_spitz
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23
Sony teases first images of PlayStation 4
2 days ago Console manufacturer drops video of new console hours before Microsoft's Xbox reveal
9
Watch Microsoft's Xbox: A New Generation Revealed live
2 days ago Microsoft's Don Mattrick to unveil new console live on Tuesday May 21 at 10am PST / 6pm BST
Metro: Last Light replaces Dead Island Riptide as UK No.1
2 days ago Another hit for publisher Deep Silver/Koch as rest of top ten slides
2
Sega Europe hands Sonic publishing duties to Nintendo
5 days ago New partnership for three exclusive titles as publisher continues transition to PC market
48
Nintendo Wii U: Death By Apathy
Opinion 5 days ago With no support from Electronic Arts, the Wii U just experienced its Dreamcast moment. Will other publishers now follow suit?
2
Crytek taking Warface to Japan
6 days ago Partnership with Nexon for free-to-play first-person shooter
2
Activision's market share climbed to almost 20% in 2012
6 days ago Ubisoft, Take-Two and Microsoft also gained while others lost share
Danny Bilson: building IP in the digital world
13 days ago GameHorizon Live: The ex-THQ exec discusses the fallout of a publisher and his new digital gaming projects
32
Chi Onwurah: girls, gaming and growth
13 days ago GameHorizon Live: "The lack of women in ICT is an absolute scandal that shames us as a country"
1
My robot companion: living in the uncanny valley
13 days ago GameHorizon Live: Alex May discusses the need for robot companions and our reactions to simulated humanoid characteristics
Ernest Edmonds: the art of interaction
13 days ago GameHorizon Live: Artist Ernest Edmonds believes there should be a critical language to describe, compare and discuss interactive art
Fireproof: an alternative route to iOS success
13 days ago GameHorizon Live: Barry Meade of developer Fireproof Games on the stubborn rise of the team behind The Room
Alistair Aitcheson: re-imagining multiplayer on tablet
13 days ago GameHorizon Live: The developer behind Greedy Bankers and Slamjet Stadium shares his vision for the future of tactile multiplayer gaming
2
Roundtable: New opportunities in video game hardware
14 days ago GameHorizon Live: Epic, Blitz and GameStick discuss the impact and relevance of new video gaming technology
Will Wright: The future of game design and its impact on the player
14 days ago GameHorizon Live: The Sims creator discusses the evolving relationship between player and designer, and the impact of new technology on the games business
1
Paradox: Using an axe to carve a niche
14 days ago GameHorizon Live: "Add things [to your game] that only total nerds care about" - Paradox CEO Fredrik Wester
Bossa Studios: Anti-social behaviour and playing in open networks
14 days ago GameHorizon Live: Henrique Olifiers on the problems of social networks and the downside of walled gardens
3
Ubisoft Reflections: The fearless creation of the million dollar game
14 days ago GameHorizon Live: Pauline Jacquey and David Polfeldt on the challenges and triumphs behind Watch Dogs, Far Cry, Ghost Recon and more
MP for Newcastle to discuss girls in ICT at GameHorizon 2013
22 days ago Games designer Alistair Aitcheson also confirmed for industry event
Sony doubles full-year profit forecasts to ¥40 billion
27 days ago Operating income also up from HQ and other assets sales
Up to 60 jobs go at German online games company Travian
28 days ago Browser games operator restructures with job losses
6
Unity drops Flash support
28 days ago "Adobe eroded developers' trust in Flash as a dependable, continuously improving platform," says tech firm
21
Iwata becomes CEO of Nintendo of America
28 days ago Reggie Fils-Aime to report directly to global president
8
Nintendo misses profits forecasts by 50% due to weak Wii U, 3DS sales
28 days ago Only 390,000 Wii U units sold in past three months
1
John Needham becomes head of Lionhead studio
29 days ago Former CEO of Gazillion, Cryptic brings MMO skills to Fable studio

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