3D to cost "extra 10-15%" on game budgets

Blitz CTO Andrew Oliver has revealed to GamesIndustry.biz that the approximate extra cost of putting 3D technology into a game is around "an extra 10-15 per cent" in terms of additional content.

This is an excerpt from the full story. Log in or register for free to read the whole article.

Log-in to read the full story and comments

Log in

Forgotten your password?

Register for free

Choose an account type to get started.

Find out more about account types

Follow us on Twitter Get GamesIndustry.biz on the move at http://www.gamesindustry.biz/m/

GamesIndustry.biz is the world's most read and influential games industry website. But don't just take our word for it!

GamesIndustry.biz can always be relied upon for balanced and timely analysis. The editorial team are consistent in their critical but fair perspective on the changing landscape of our industry. The features and interviews are great, and it is definitely one of those places I visit regularly to keep myself current on what is going on out there!
— Chris Lewis
Hosted by dx.net