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Reboot Develop adds Global Game Jam creator, Bossa co-funder and Unity VR chief

Susan Gold to speak ahead of launch of GGJ Next, an event focused on 12 to 17 year-old devs

The Reboot Develop conference has added Bossa Studios co-founder Imre Jele, Unity Technologies' VR and AR chief Tony Parisi, and Global Game Jam creator Susan Gold to its speaker line-up for 2018.

Jele will speak at the Croatian conference after arguably the most eventful year in Bossa's history. In september last year it raised $10 million in funding, and swiftly followed that up by hiring Chet Faliszek, who was one of the key writers on Valve's most beloved IPs.

In a subsequent interview with GamesIndustry.biz, Faliszek offered an oblique but fascinating glimpse at a project that appears to be a departure for the UK studio. Jele may offer further insight in his talk at Reboot Develop.

Other key names added to line-up include Tony Parisi, who is leading Unity Technologies in its role as one of the most important players in the emerging markets for VR and AR, and Susan Gold, creator of the Global Game Jam, an event that brings together 40,000 developers each year. Gold will discuss GGJ Next, a new initiative aimed at aspiring developers between the ages of 12 and 17.

The games industry in Croatia will be represented by multiple representatives from its most prominent studio, Croteam, including CCO Davor Hunski. One of the British industry's biggest console and PC studios, Creative Assembly, will also be represented, by its development manager Iain Angus.

There is more information on the Reboot Develop line-up here and here, or you can check the official website. The event takes place in Dubrovnik, Croatia, from April 19 to 21 this year.

GamesIndustry.biz is a media partner for Reboot Develop. We will will attend the show with assistance from the organiser.

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Matthew Handrahan

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Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.