Archive
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Ad Infinitum wins three prizes at this year's German Computer Game Awards
Meanwhile, Rockfish Games' Everspace 2 takes home the Best German Game honor
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Report: 70% of devs say they're concerned with the sustainability of live service titles
Among the 600 respondents of the developer survey, 63% say that they are concerned about players losing interest
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CI Games hits record fiscal revenue in 2023
Lords of the Fallen accounted for 83% of the game firm's sales revenue that year
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OPM's Kim Parker-Adcock: If you survive this industry downsizing, you can survive anything
The agency's founder reflects on the collapse of One Player Mission, and her hopes about the reformation of recruitment
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How you sign in to this site is changing slightly
ReedPop ID is now Gamer Network ID.
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Xalavier Nelson Jr. on making money and happy players "without exploding in the process"
The Strange Scaffold CEO discusses sustainability in the games industry and learning in real-time
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Playdate storefront has paid out $544,290 to devs
Over 150,000 games have been sold via Panic's own shop over the past year
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Sea of Thieves passes 40m players | News-in-brief
The milestone was reached across Xbox, Windows 10 and Steam, six years after the title's launch and a few weeks before its expected release on PS5
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Fallout 4 jumps to No.1 across Europe following TV show launch
Four Fallout games in the European Top Ten
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Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"
CEO Swen Vincke on the studio's biggest hit, why the team is moving on, and solving the industry's unsustainable growth
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UK games industry salary benchmarking project returns for 2024
A webinar explaining how it works takes place next month
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Ready or Not dev Void Interactive confirms it was hacked, says no user or staff data was breached
But studio says hackers accessed "some" source code and directory information
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Report calls for new industry-led body to solve UK skills crisis
UPDATE: Skillfull's Gina Jackson tells GamesIndustry.biz that fixing systemic issues may stop the cycle of layoffs
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For Schell Games, VR is the technology of the present (possibly the future, too)
CEO Jesse Schell talks about not betting the studio on any one thing, why VR works for now, and what he thinks the future of the tech looks like
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Take-Two laying off 5% of staff
In addition to approximately 580 jobs cut, publisher's latest cost reduction program also involves cancelling projects, streamlining organizational structure
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Jobs Roundup: April 2024 | Dinosaur Polo Club appoints Amie Wolken as CEO
Update: Charlie Andre-Barrett joins Antstream, Riot Games promotes David Mulhall as global head of esports
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Evercade unveils Evercade EXP-R and Evercade VS-R units
The new retro consoles will be available in July 2024
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How 10 Chambers is using Lurkit as a force for creator engagement
The team behind GTFO share the secrets behind the reveal of Den on Wolves
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War Robots hits $900m in revenue | News-in-brief
Since launching in 2014, the shooter title has also pulled in 270 million registered players
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Why it's become harder to raise investments in mobile game development in 2024
Azur Games co-founder Dmitry Yaminsky looks at the costs breakdown of making hypercasual and casual mobile games
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Apple shelves GBA emulator from App Store
The tech giant also says that applications are allowed to load ROMs for retro consoles only
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Red Rover secures $15m in funding
Series A round to go towards development of debut title Project Coltrane
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Kwalee lays off unknown number of staff as it "reshapes business"
Mobile publisher claims less than 40 staff affected, but still plans to grow headcount to over 400
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2023 UK game sales "holding the fort" compared to 2022, but still show signs of growth
Sparkers analyst consultant Sam Naji explores how full game UK sales display signs of robustness in consumer spending
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Fallout Shelter's daily revenue rockets to $80,000 after TV show debut
Sensor Tower data also shows that downloads rose more than doubled around launch of Amazon Prime show