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Switch boasts 2:1 software tie ratio

Sales not limited to Zelda, as Nintendo touts figures for 1-2 Switch, Super Bomberman R, and Snipperclips

The Nintendo Switch launch lineup has been criticized for leaning too heavily on The Legend of Zelda: Breath of the Wild, but Link's latest adventure is by no means the only software posting strong numbers in the system's early days.

The company today released supplemental documents for its earnings report, revealing total Switch software sales of 5.46 million for the system's opening month. With hardware sales of 2.74 million, that makes for a tie ratio of almost two games for every Switch sold.

Nintendo president Tatsumi Kimishima shed a little light on which non-Zelda games were contributing to those numbers, starting with the mini-game collection 1-2 Switch, which is "on track to ship one million units very soon." Nintendo's downloadable exclusive Snipperclips has also proven popular, with Kimishima saying it had been downloaded (and presumably purchased) over 350,000 times.

The sales updates weren't limited to Nintendo's own titles, either. Konami's Super Bomberman R was said to have shipped more than 500,000 copies in its first month, a number that could be bolstered by a recent patch that ups the game's frame rate to 60fps.

As for Zelda, Nintendo believes the number of Switch owners who bought the game is roughly 90%.

"This high of an attach rate is more or less unprecedented, and we anticipate that this momentum may lead to a new sell-through record for the entire The Legend of Zelda series," he said.

Elsewhere in the post-earnings remarks, Kimishima confirmed reports that the Switch's early success had prompted Nintendo to increase production. Additionally, he reiterated the company's desire to maintain the 3DS as a parallel and separate business from the Switch going forward, saying, "We do not think that they compete directly in terms of price point or playstyle."

Finally, Kimishima noted that Nintendo will once again forego a large-scale press conference at E3, deferring further comment on plans for the show to Nintendo of America. In recent years, Nintendo has opted to release a pre-recorded video of announcements and games online for E3 instead of holding live events at the site of the show.

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