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The GamesIndustry.biz Podcast: When crowdfunding fails

New episode available to download now, featuring ICO Partners' Thomas Bidaux

The latest episode of The GamesIndustry.biz Podcast is available now, and takes a long, hard look at a business model that continues to make or break new video game ventures.

Dan and James are joined by Thomas Bidaux of ICO Partners to discuss crowdfunding; not only how to get it right, but what to do when it goes wrong. Following high-profile campaign failures such as Erebus' open-world Apocalypse Now title and John Romero's retro-style FPS Blackroom, we discuss how studios have handled crowdfunding failures, how other devs can learn from them and why remaining honest and transparent with your community is essential.

We'll be recording two episodes with various industry experts at GDC 2017 in San Francisco, so expect those to arrive on your podcast player of choice next month.

You can listen to the latest episode below, subscribe to our RSS feed, or download the file directly here. It is also available via iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms. Our previous episodes can also be found here.

If you're interested in appearing on the show or would like to hear us tackle a certain topics, send any suggestions to james.batchelor@gamesindustry.biz.

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