Sections

Rocket League topped PlayStation Store's download charts in 2016

Psyonix beat some heavyweight competition to finish on top in both Europe and the US

Rocket League was the most downloaded PS4 game on the PlayStation Store in both the US and Europe in 2016.

Official charts from PlayStation have showed the enduring popularity of Psyonix' multiplayer title, which reached $110 million in revenue in June last year. Rocket League is available on PS4, Xbox One and PC, and Psyonix has gained traction on every platform by giving content away for free - both DLC and, through timed promotions, the full game. That strategy has yielded impressive results, with Psyonix reporting a total of 19 million players in July 2016.

In both Europe and the US, Rocket League finished ahead of blockbuster titles like FIFA 17, Battlefield 1 and Call of Duty: Infinite Warfare - all of which are also sold through physical retail, of course, but Psyonix' success is impressive even with that caveat.

In terms of DLC downloads in the US - Sony did not release DLC charts for Europe - it was a great year for Call of Duty, and specifically Black Ops III. Six of the ten most downloaded PS4 add-ons were for the 2015 shooter, with Awakening finishing the year in first place. Destiny: Rise of Iron was second, and The Elder Scrolls Online's Tamriel Unlimited upgrade was third.

Here's the US top ten:

  • 1. Rocket League
  • 2. Battlefield 1
  • 3. Minecraft: PlayStation 4 Edition
  • 4. Call of Duty: Infinite Warfare
  • 5. Tom Clancy's The Division
  • 6. Grand Theft Auto V
  • 7. Overwatch: Origins Edition
  • 8. Battlefield 4
  • 9. No Man's Sky
  • 10. FIFA 17

And the European top ten:

  • 1. Rocket League
  • 2. Fifa 17
  • 3. Battlefield 4
  • 4. Battlefield 1
  • 5. Destiny: Rise of Iron
  • 6. Grand Theft Auto V
  • 7. Uncharted 4: A Thief's End
  • 8. Need for Speed
  • 9. Minecraft: PlayStation 4 Edition
  • 10. Call of Duty: Infinite Warfare

Related stories

WBIE opens WB Games New York

Warner subsidiary establishes cloud-based backend tech team to support its other studios' projects

By Brendan Sinclair

Mobile gaming is a black ocean - GungHo CEO

Kazuki Morishita explains why the Puzzle & Dragons publisher didn't double-down on mobile, and how Let it Die embodies its new global-centric approach

By Brendan Sinclair

Latest comments (2)

Pete Thompson Editor 5 months ago
I look forward, with interest, to reading your article on which games topped the Xbox Store charts in 2016, although I doubt there will be such an article..

Edited 1 times. Last edit by Pete Thompson on 9th January 2017 4:22pm

0Sign inorRegisterto rate and reply
John Bye Lead Designer, Future Games of London5 months ago
Have Microsoft actually released such a chart?
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.