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EA on VR: "We'll really wait and see how big the market is going to be"

Blake Jorgensen compares small initial user numbers to Wii and PS Vita

Electronic Arts' chief financial officer has suggested that the publisher is showing caution when it comes to virtual reality, citing user numbers.

"There's some challenges still and I think the biggest challenge is just the size of the market. We don't make games anymore for the Wii or the Wii U because the market is not big enough, the PS Vita - the Sony product - we don't make games for that anymore because the market is too small, so it's all about the size of the market," said Blake Jorgensen during the UBS Global Technology Conference.

"As one of the largest software producers we have all of the manufacturers of equipment coming to us to try to sell us on their equipment and giving us development kits to try to build software for it. So we'll build software for various ones but we'll really wait and see how big the market is going to be."

Ubisoft, by comparison, has been more publicly enthusiastic about VR, telling investors it was "bullish about the potential" of the medium and working on a number of virtual reality projects. EA, it seems, doesn't see that potential maturing for another five years.

"I think the reality is, the next one to three years, it's probably going to take some time to build up a sizable marketplace and you might see alternative uses for virtual reality first before it becomes gaming," continued Jorgensen.

"Longer term, five plus years away, I think there's certainly a market there and it will be another exciting way to enjoy gaming."

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Rachel Weber

Senior Editor

Rachel Weber has been with GamesIndustry since 2011 and specialises in news-writing and investigative journalism. She has more than five years of consumer experience, having previously worked for Future Publishing in the UK.
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