Sections

Middle-Earth Shadow of Mordor (almost) sweeps 2015 DICE Awards

Monolith's orc slaying masterpiece wins 8 awards, but BioWare's Dragon Age: Inquisition takes home Game of the Year honors

With the 18th annual D.I.C.E. Awards having just concluded, the 2015 D.I.C.E. Summit has officially come to a close, and in case you didn't watch the live stream (or follow our Twitter feed), here's a rundown of who won which awards.

In the end, Monolith and Warner Bros walked away with the most awards for Middle-Earth Shadow of Mordor (eight in total), but it was BioWare's incredible Dragon Age: Inquisition that earned the top honors as Game of the Year. Mordor had been winning so much during the night that an audible shock was actually heard throughout the audience as Dragon Age, not Mordor, was announced as the grand winner. Dragon Age also won for Role-Playing Game of the Year, and it's worth noting that Bungie's Destiny did snag 4 awards.

Here's the full list of winners:

Game of the Year: Dragon Age: Inquisition

Outstanding Achievement in Game Direction: Middle-Earth Shadow of Mordor

Outstanding Achievement in Game Design: Middle-Earth Shadow of Mordor

DICE Sprite Award: Transistor

Action Game of the Year: Destiny

Fighting Game of the Year: Super Smash Bros for Wii U

Racing Game of the Year: Mario Kart 8

Sports Game of the Year: FIFA 15

Outstanding Innovation in Gaming: Middle-Earth Shadow of Mordor

Outstanding Achievement in Character: Talion - Shadow of Mordor

Outstanding Achievement in Story: Middle-Earth Shadow of Mordor

Outstanding Achievement in Sound Design: Destiny

Outstanding Achievement in Original Music Composition: Destiny

Strategy/Simulation Game of the Year: Hearthstone

Role Playing and Massively Multiplayer Game of the Year: Dragon Age: Inquisition

Outstanding Achievement in Online Gameplay: Destiny

Outstanding Technical Achievement: Middle-Earth Shadow of Mordor

Outstanding Achievement in Art Direction: Monument Valley

Outstanding Achievement in Animation: Middle-Earth Shadow of Mordor

Handheld Game of the Year: Super Smash Bros for 3DS

Mobile Game of the Year: Hearthstone Heroes of Warcraft

Family Game of the Year: LittleBigPlanet 3

Adventure Game of the Year: Middle Earth Shadow of Mordor

Pioneer Awards: Ralp Baer, Al Alcorn

Inaugural Technical Impact Award: Apple for the App Store

Latest comments (7)

Spencer Franklin Concept Artist 2 years ago
Outstanding Achievement in Game Direction: Middle-Earth Shadow of Mordor
Outstanding Achievement in Game Design: Middle-Earth Shadow of Mordor
Outstanding Innovation in Gaming: Middle-Earth Shadow of Mordor
Outstanding Achievement in Character: Talion - Shadow of Mordor
Outstanding Achievement in Story: Middle-Earth Shadow of Mordor
Outstanding Technical Achievement: Middle-Earth Shadow of Mordor
Outstanding Achievement in Animation: Middle-Earth Shadow of Mordor
Adventure Game of the Year: Middle Earth Shadow of Mordor

Guess I'm confused... how does Middle Earth win all those different categories, and yet lose to Dragon Age (which didn't win any other category) for game of the year? What am I missing...?
2Sign inorRegisterto rate and reply
James Brightman Editor, North America, GamesIndustry.biz2 years ago
Dragon Age is a great game and is certainly deserving, but it's just how the industry voted. You're right that typically the game that racks up that many awards also snags GOTY, but it just didn't work out that way!
1Sign inorRegisterto rate and reply
Ron Dippold Software/Firmware Engineer 2 years ago
I enjoyed Shadow of Mordor thoroughly, and it clearly deserved to be in the running for some of those awards like Design (for the Nemesis System) or Technical Achievement (if you pretend the X360/PS3 versions were never released), but... Story? It's a bog-standard revenge plot, a light framework for the real game - playing your Talion however you wanted to play him. Maybe the voters mentally folded all of Lord of the Rings into that. Or perhaps it's for the emergent story generated by the Nemesis Systems, but I would think that goes under Design.

Again, I think the lack of strong story was perfect for the game but it just doesn't compare to story driven games like Valiant Hearts, Banner Saga or Stick of Truth for that category - it wasn't even trying.
0Sign inorRegisterto rate and reply
Show all comments (7)
Roland Austinat roland austinat media productions|consulting, IDG, Computec, Spiegel Online2 years ago
"Shadow of Mordor" is an adventure game? Like "Broken Age" or "Grim Fandango"? Interesting.
2Sign inorRegisterto rate and reply
James Prendergast Research Chemist 2 years ago
@Ron: The main plot is pants, I agree. But the stories and world building of the artifacts you find and the information on all the people and lore dropped into the game was a really interesting and nice addition from my perspective.
0Sign inorRegisterto rate and reply
Jan Almqvist Senior Level Artist, Ubisoft Quebec City2 years ago
I guess Dragon Age was bigger than the sum of its parts :)
1Sign inorRegisterto rate and reply
Mats Holm Technical Writer, Electronic Arts2 years ago
I guess most of us had the option to vote in this, and I know I only got to vote in a small selection of topics, but DAI was not in a lot of these categories as far as I can remember.
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.