Sections

Indie game Maia makes $1m

Crowdfunding and Steam Early Access helps god-game hit revenue milestone

Maia, the crowdfunded god title by Simon Roth, has now earned over $1 million from sales, Steam Early Access and crowdfunding. Not bad for a game still in development.

Roth, who just launched new company Machine Studios, reported the figure to Develop today.

The game raised $236,920 (140,481) through Kickstarter and $11,435 (6780) from Indiegogo, meaning the game has reaped over $750,000 in direct sales and Steam Early Access, where it went live in December last year.

"I think someone described it as bottom feeding indies, saying that if you cater for the smallest niche, you can actually be quite profitable because on the internet your niche still consists of thousands of people," he told GamesIndustry.biz back in 2013.

Related stories

The dangers of passion projects: Staying sane in indie development

Limit Theory developer Josh Parnell opens up about life as an indie and facing mental health problems

By Oliver Milne

Redefining community management for games-as-a-service

Rebecca Ford's multifaceted job at Warframe studio Digital Extremes underscores one of the industry's most dramatically changing roles

By Brendan Sinclair

Latest comments

Sign in to contribute

Need an account? Register now.