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David Goldfarb leaves Overkill to build own studio

David Goldfarb leaves Overkill to build own studio

Mon 14 Jul 2014 3:20pm GMT / 11:20am EDT / 8:20am PDT
PeopleDevelopment

Payday 2 director "abandoning AAA," sets up four-person team in Stockholm to work on an RPG

Another AAA developer has an itch to go indie, as Polygon reports that Payday 2 director David Goldfarb has left Overkill Software to set up his own four-person studio in Stockholm.

"I'm abandoning AAA," Goldfarb said. "Payday 2 wasn't triple AAA but it had AAA sales. But I just want to find genres that I can subvert. To do that I can't be working for people in the way that I was, I just don't want any of that s***... No MOBAs, no comic book styled art, no pixel art. Like, those are things I will not do. And there's nothing wrong with those things. Those things are all awesome, I just don't want to do any of them. I love role-playing games so I will make one."

Goldfarb had been with Overkill since 2012. Prior to that, he worked at EA DICE, where he served as lead designer on Battlefield: Bad Company 2 and Battlefield 3's single-player campaign. Working in big teams like that was an experience Goldfarb said he never wanted to repeat.

"I worked my way into the industry against all odds and once I had gotten there I realized I wasn't really happy doing it and the stuff I was really good at was really hard to quantify," Goldfarb said. "Especially in these big industries where their vested interest is really not maximizing who you are as a person or as an artist, even. Companies make you less than you are, the bigger they are. That's just a rule. They're not evil, that's just how they are. It's like a physics lesson."

Goldfarb didn't reveal a name for the studio or expected release date for his first project as an independent developer. At this point, the team has only been working on a conceptual level for a few months.

6 Comments

Barrie Tingle
Live Producer

368 144 0.4
Look forward to seeing what Goldfarb comes up with. Good luck to him and his team.

Posted:A month ago

#1

Adam Jordan
Community Management/Moderation

113 65 0.6
Aye good luck to the mad hatter and certainly interested in what the team create, especially with the mention of RPGs.

Now just to find the super duper hidden "pigeon hole" for my CV and work on the secret handshake of awesomeness ;)

Posted:A month ago

#2

Steve Wetz
Reviewer/Assistant Editor

196 499 2.5
This is hopefully an ethically sound response to the many paid-for DLC packs which Overkill has released of late.

Posted:A month ago

#3

Paolo Giunti
Narrative Designer

35 68 1.9
Best of luck!
I really wish him success as I'm most definitely interested in an innovative RPG.

I remember the first time i came across his name:
I was working on localizing BF3 and reviewing the script for Multilayer when i stumbled on the line: "Be advised. Incoming Goldfarb spotted!"
I had never heard of a military vehicle by that name, so I quirked a brow in puzzlement as the question took shape: "What the hell is a Goldfarb?"

"It's an armored transport!"
"No, it's a plane!"
"No, it's a guy at DICE!"

Apparently it was some placeholder line that wasn't yet removed from the database.

Edited 1 times. Last edit by Paolo Giunti on 15th July 2014 2:54pm

Posted:A month ago

#4

Dan Howdle
Head of Content

280 810 2.9
Met the man twice. He's awesome. Hope things work out.

Posted:A month ago

#5

Ross Sharp
FX Artist

5 2 0.4
Massive Payday fan. Ploughed more hours into that game than any other. Good luck to him.

Posted:A month ago

#6

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