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Retail

Minecraft console sales surpass PC and Mac

Minecraft console sales surpass PC and Mac

Thu 26 Jun 2014 7:44am GMT / 3:44am EDT / 12:44am PDT
Retail

Game close to 54 million units sold

A tweet from Mojang's data analyst and business development guy Patrick Geuder Saga has revealed that sales of the console version of the game have raced ahead of its original PC format.

According to Mojang's latest stats, 15,797,892 people have now bought the PC or Mac version of the game, with 15,365 people making the purchase in the last 24 hours.

Minecraft for PS3 sold a million copies after just over a month on sale.

Minecraft for the Xbox 360 was released on May 9, 2012 and the PS3 version followed on December 17, 2013. New ports are in the works for PlayStation 4, PlayStation Vita and Xbox One.

11 Comments

Doug McFarlane
Co-Owner

39 36 0.9
54,000,000 copies
X $24
-----------------------
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Hey Notch, are you looking to hire a . . . beverage retriever?
Seems you have the programming aspect covered!
Congrats.

Edited 1 times. Last edit by Doug McFarlane on 26th June 2014 6:47pm

Posted:2 months ago

#1

Greg Wilcox
Creator, Destroy All Fanboys!

2,175 1,124 0.5
And somewhere, someone at Nintendo is buying a round of strong booze for himself. This should been a Wii U launch/launch window title as well. Granted, Minecraft may not have been a system seller at all on the console. But I could absolutely see a rather large user base picking up the game and perhaps making it more successful than some of their first party titles...

Posted:2 months ago

#2

Paul Jace
Merchandiser

925 1,381 1.5
@Greg--I'm wondering why there hasn't been a version of Minecraft for Wii or Wii U yet. They could have even made a 3DS version. This is definitely one time where you can't say that the game is too powerful for Nintendo's systems.

Posted:2 months ago

#3

Christian Keichel
Journalist

679 925 1.4
There is no Wii U version, because Notch doesn't want the game on the Wii U. There is nothing Nintendo can do about it.

Edited 1 times. Last edit by Christian Keichel on 27th June 2014 7:00am

Posted:2 months ago

#4

Greg Wilcox
Creator, Destroy All Fanboys!

2,175 1,124 0.5
@Christian: Statement of fact, or your opinion there? I'd say it's more because Nintendo dropped the ball and just didn't think about it hard enough:

http://kotaku.com/what-nintendos-top-game-creators-think-of-minecraft-1593839008

I've never read anywhere that Notch doesn't want the game on a Nintendo console, but I'd guess now someone needs to pin him down and ask a direct question before putting him on a plane and locking him in a room with some people from Nintendo to hammer out a deal already. It's beyond time for this and the GamePad plus some exclusive features would be pretty damn cool. :D

Posted:2 months ago

#5

Christian Keichel
Journalist

679 925 1.4
@Christian: Statement of fact, or your opinion there? I'd say it's more because Nintendo dropped the ball and just didn't think about it hard enough:
Not fact as in "he said so"-fact, but he is the owner of the game, he is the person who decides on which platforms the game is released. That's what independent development is all about, keeping the control over your game and your business. If Notch would have been interested in releasing the game on the 3DS or the Wii U, it would have been up to him to make a port, as you already said, the game would have been fitting for the Wii U and you can be sure, it would have sold well on the 3DS. To skip the Nintendo platforms meant to skip profits, I think Notch didn't do that without a cause.

All the talk about Nintendo should have made him port the game to Nintendo platforms means, Nintendo should have paid Notch to port Minecraft to the 3DS and the Wii U. But then why should Nintendo pay a developer to port his game, when the odds are very good, that this port will sell well on the Nintendo platforms? That's not how 3rd party development should work, moneyhatting was one of the biggest problems during the last generation. Neither Sony nor Microsoft became profitable and that was at least partly, because they spent lots of money to moneyhat games (no FF XIII on the 360 in Japan, (timed) exclusive DLC for GTA IV on the 360, etc.)
Looking at the situation from Nintendo's perspective, I certainly wouldn't open this box of Pandora, because if they pay Notch to port Minecraft, everybody would want to be paid to port a game to a Nintendo platform.

Edited 2 times. Last edit by Christian Keichel on 27th June 2014 9:09am

Posted:2 months ago

#6

Greg Wilcox
Creator, Destroy All Fanboys!

2,175 1,124 0.5
Looking at the situation from Nintendo's perspective, I certainly wouldn't open this box of Pandora, because if they pay Notch to port Minecraft, everybody would want to be paid to port a game to a Nintendo platform.
Well...not every game is Minecraft and I'd hate to be the developer with an average game (that may have sold well on mobile) that demands some money from Nintendo to port their game over (Luigi would probably be driving by someone's house in a black van with that death stare).

I see a Wii U version of Minecraft as a game that would sell to anyone and while not a 1:1 seller, any number sold as an evergreen title (not a it must make profits back in the first week) would be more that respectable. And hell, a 3DS version (which would need to be a ground up deal), would FLY off store shelves or the eShop.

Eh, I think we'll see something at some point.

Posted:2 months ago

#7

Steve Wetz
Reviewer/Assistant Editor

213 529 2.5
@Greg,

+1 for Luigi death stare reference.

This game could have had a definitive version on the Wii U. Can you imagine creating an object with the stylus and handset, then pushing it to the game on the big screen? Alas, we may never know that joy.

Posted:2 months ago

#8

Greg Wilcox
Creator, Destroy All Fanboys!

2,175 1,124 0.5
I do wonder now about something... this also could be Nintendo playign it safe, as there have been some NSFW Minecraft creations and yes, I can see them not wanting to be the company people point to because they "allowed" someone to share content deemed offensive or something like that.

And yup, as soon as I saw that GamePad intro video some years back, I had a flood of ideas for potential launch titles. Minecraft was one of them I'd have loved to see Nintendo jump on or even something like what Mario Maker is turning out to be, but in 3D, not 2D (or hell, BOTH, just to make everyone happy). Imagine what some really creative gamers could do in remixing Super Mario 64 maps with HD visuals and maybe different characters (and better camera control)?

Oh well...

Posted:2 months ago

#9

Steve Wetz
Reviewer/Assistant Editor

213 529 2.5
@Greg,

I really hope this isn't Nintendo playing it safe. Are NSFW Minecraft creations a possibility? Sure. But is the first level to show up Mario Maker's online shared levels (if they intend to include that feature) going to be phallic in nature? Yup. Dick-shaped creations in games shall abound. It's practically a law of the universe.

All this to say it would be disingenous to disallow Minecraft for fear of such phallacy. That's pure pholly. NO PHEAR. (okay I'm done)

Posted:2 months ago

#10

Greg Wilcox
Creator, Destroy All Fanboys!

2,175 1,124 0.5
@Steve: Yeah, that made me chuckle. I'm just thinking of the anti-gaming nuts in the media looking for the next lie to spill out about gaming. Nintendo hasn't been a huge target so far (other than some stuff about the guy who bought a used DS with some porn on it or whatever), so I think if there were a NSFW map that got shared, it would be a one or two day thing for those dopes looking for the story of the week or whatever.

Posted:2 months ago

#11

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