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Runic co-founders say goodbye

Runic co-founders say goodbye

Thu 27 Mar 2014 8:58am GMT / 4:58am EDT / 1:58am PDT
DevelopmentJobs

Erich Schaefer and Travis Baldree going back to smaller-scale development

Runic Games

Based in Seattle WA, Runic Games was founded in August 2008 by Travis Baldree, Max Schaefer, Erich Schaefer...

runicgames.com

Two of the co-founders of Runic Games, Erich Schaefer and Travis Baldree, are leaving the company after six years to work on smaller scale projects together.

"Erich Schaefer, my friend and fellow Runic co-founder, will be departing Runic as well as my equal partner. I'm so gratified to be able to continue working with him," said Baldree in a post on the Runic forums.

"I'm personally excited - oh, hell, I'm super-stoked - to be getting back to smaller-scale development, where I can wear many, many hats performing many, many different kinds of tasks. Working within the boundaries of limited means and resources is the best fun I've ever had, and that sort of work satisfies me in a fundamental way - I can't wait to be working that way again."

The contact address Baldree posted seemed to hint that the new company would be called Double Damage Games, and there certainly seems to be a website under construction at that address. We've reached out to Baldree for confirmation, and to find out what the new studio will be focused on.

The two men founded Runic along with Max Schaefer in 2008, and went on to create Torchlight in 2009 and a sequel in 2012 which hit two million sales in July.

3 Comments

Andreia Quinta Creative & People Photographer, Studio52 London

224 590 2.6
Because Runic and torchlight weren't small enough? How smaller can you go?
Guess we might have to say byebye to torchlight 3 :(

Posted:6 months ago

#1

Alfonso Sexto Lead Tester, Ubisoft Germany

820 652 0.8
Wish them luck. Also wish them to open to new genres and styles.

I love their games and in no way I want to sound like and ass, but after playing their past projects, which I enjoyed a lot (Yes, including "Hellgate London") It feels like "Diablo style" games are the only thing they know how to do (And If somebody proves me wrong I will be happy for it)

Posted:6 months ago

#2

Andreia Quinta Creative & People Photographer, Studio52 London

224 590 2.6
Oh yeah! *reminiscing* I loved Hellgate, back in the time of Flagship studios was it? Thanks for the reminder ^^

Posted:6 months ago

#3

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