Close
Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

Trion launches DRM-free digital platform

Trion launches DRM-free digital platform

Tue 11 Mar 2014 6:20pm GMT / 2:20pm EDT / 11:20am PDT
BusinessOnline

Glyph will offer a wide variety of Trion and third-party games without imposing any DRM restrictions

Online game publisher Trion Worlds (Rift, Defiance) has announced a new digital platform to offer a variety of games to its more than 10 million registered players. The new digital PC gaming hub is called Glyph, and the company intends to offer "a curated collection of quality games, including Trion titles as well as games from hand-picked partners."

Trion said that Glyph will be both player and developer friendly with the goal of helping developers better connect with the gaming audience. Additionally, given the criticism that many publishers have received for their DRM policies, Trion noted that all of its titles sold through Glyph "will be delivered free from the Digital Rights Management (DRM) utilities that cause so many problems for gamers, while single player games will not require an always-on connection in order to be played."

"In the past three years, we've reached more than 10 million gamers, supported 25 million transactions, and more than 50 million downloads have happened across our network," said Scott Hartsman, CEO of Trion Worlds. "This shows that we've got an audience of dedicated gamers along with the technology and tools to meet their appetites. We're interested in making it easier for our players to discover games and developers we want to support, while boosting visibility for those developers in the increasingly crowded world of PC digital gaming."

So far, Glyph has been signing "select developers" but the company expects to release with its full slate of launch partners some time after the Game Developers Conference. Developers interested in signing up to distribute games on Glyph can contact Trion at developer@glyph-games.com.

3 Comments

Axel Cushing Writer / Blogger

104 130 1.3
So, in other words, Steam minus Steamworks? I'm all for DRM-free gaming, but I'm wondering what Trion's long term objective is with this thing. Partnering with GOG? Taking out Impulse? If they were thinking about out-Steaming Steam, it'd be ambitious and highly risky. I can see this as a good alternative to Perfect World's ARC, GameStop's Impulse, GamersGate, and Beamdog's store/game manager, but they seem to be taking on two very different 800 pound gorillas here. Steam on the one hand, which is entrenched almost to the point of fossilization in the bedrock of game commerce, and GOG.com on the other, with no DRM and nothing other than a web site to manage the collection. I'd have loved to be a fly on the wall when this got pitched.

Posted:7 months ago

#1

Morville O'Driscoll Blogger & Critic

1,584 1,438 0.9
Gamers are full of brand loyalty, so Trion trying to muscle-in on GOG's territory is I think going to end badly for them. That said, I've not seen anyone who's brand-loyal to GamersGate, BeamDog, Impulse or ARC, so there definitely is a market there that they can tap. I just fear that that market won't be brand-loyal to Trion, either, and they'll end up leaving sooner or later (the consumer version of fair-weather friends).

There's nothing in the article, btw, that makes me think Trion are going after Steam. And fair-play to them for not trying to leverage their system with some form of DRM in order to force people to use it - that's kinda gutsy.

Edited 1 times. Last edit by Morville O'Driscoll on 13th March 2014 8:37am

Posted:7 months ago

#2

Yiannis Koumoutzelis Founder & Creative Director, Neriad Games

363 207 0.6
No DRM is so 2010... i thought we had this discussion already, don't they understand that in reality not many people really care about DRM but only when the media creates a scare about it? That is exactly the time most people remember about it. The vast majority doesn't even understand what it is and wouldn't see much difference even if the practice was dropped altogether. The way things are today linked on steam, going cloud, chained and consumed on devices directly from the digital stores, with strong online components, even when meant for single player and often with no chance to even choose where your files are going...really? that is their USP? For sure there might be people of my age who might care so there is a market, but, GOG model is not based on DRM free, nor is steam.

They better have some rock solid and dirt cheap/free games to offer!

Posted:7 months ago

#3

Login or register to post

Take part in the GamesIndustry community

Register now