Abertay students working on FuturLab prototypes

"Having an opportunity to effectively triple our workforce to create prototypes for a year without risk is fantastic"

UK developer Futurlab is making the most of the talent on offer at Abertay University, taking on 20 students from its Production, Programming, Art & Design to work on prototyping projects in partnership with the company.

"As a small team of ten working hard on Velocity 2X - our most ambitious title yet - it's been quite a challenge to remain focused on what's coming next, so having an opportunity to effectively triple our workforce to create prototypes for a year without risk is fantastic," said Futurlab MD James Marsden.

"It's also a great opportunity for the students as they're able to benefit from mentorship and regular feedback to hit the high standards that we set for ourselves."

The finished prototypes will remain the property of Futurlab. One is a spin-off of the company's popular Velocity series for PlayStation, and both will be presented by the students later this year.

"Our students benefit enormously from the experience of working with the professionals from FuturLab. We are very grateful for the care they have taken to provide genuine mentorship to our students," added Abertay's Professor Louis Natanson.

Related stories

FuturLab scores 1m PlayStation Store downloads in Europe

Velocity 2X studio hits milestone

By Rachel Weber

Futurlab: Sony is a "New breed of business development"

The Velocity team on the journey from Coconut Dodge to Shuhei Yoshida

By Dan Pearson

Latest comments (3)

Caitlin Goodale Graphic Designer, Lift London, Microsoft3 years ago
As someone who worked on this project it was a pleasure working with Futurlab, and a great insight into their development pipeline. This sort of prototype development is something I'd love to see more universities and developers embracing.
1Sign inorRegisterto rate and reply
Sounds positive indeed
0Sign inorRegisterto rate and reply
Tim Carter Designer - Writer - Producer 3 years ago
Who owns the work?

Wait... Just noticed.

Edited 1 times. Last edit by Tim Carter on 26th February 2014 8:19pm

0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.