Close
Are you sure? Are you sure you want to report this comment? I understand, report it. Cancel

Downloadable Xbox One games to have full 1000 gamerscore

Downloadable Xbox One games to have full 1000 gamerscore

Fri 15 Nov 2013 9:29am GMT / 4:29am EST / 1:29am PST
HardwareOnline

"On Xbox One games are games," Microsoft confirms

Microsoft has taken another step in erasing the line between downloaded and boxed games, confirming that digital-only titles will have a full 1000 points of gamerscore, as opposed to the 200 or 400 limits of the 360's arcade titles.

A list of achievements for Halo: Spartan Assault, published by Xbox360Achievements.org highlighted the switch, as the 360 version only has 400 points available compared to the One's 1000. Both versions are download only.

"On Xbox One games are games. All games follow the same policies for achievements and Gamerscore," a Microsoft representative told XBLA Fans. EA-studio Popcap also confirmed the news, tweeting that Peggle 2 will have a total gamerscore of 1000 when it's released on the One next year.

6 Comments

Pier Castonguay
Programmer

189 106 0.6
Popular Comment
Is the gamerscore limit really important? To me it's pretty much the last thing I would check before buying a game.

Posted:9 months ago

#1

Greg Wilcox
Creator, Destroy All Fanboys!

2,172 1,121 0.5
+1000 Pier (pun intended)... MAKE GOOD GAMES FIRST. That needs to be the mantra going around all over any part of this industry.

Posted:9 months ago

#2

Paul Jace
Merchandiser

917 1,367 1.5
This is pretty good news, especially for achievement junkies like myself. I doubt Microsoft realized(at first) how innovative their achievements and gamerscoore systems would turn out but they ended up revolutionalizing how many people play. They've also offered the best incentive in decades for gamers to fully finish/complete/beat multiple games. I'm still disappointed that 360 games aren't backwards compatible but atleast my achievements and gamerscore will carry over.

Posted:9 months ago

#3

Nick Wofford
Hobbyist

180 190 1.1
The main point of this is to stop separating games based on how big the publisher is. There's no more Arcade vs. On Demand. No more indie section buried in the marketplace. No difference in gamerscore if you 100% the title. It's a great way to really give smaller studios a chance.

Posted:9 months ago

#4

Jace Cisnero
Games/Level Designers

16 3 0.2
The only problem with this is now there will be a lot of smaller downloadable games that give out a few large achievements instead of a lot of small ones. Nothing ruins the whole achievements concept worse than that short and easy game that gives you 50 points just for starting a new game and another 50 for playing a second time. Even full priced retail titles suffer from this.

Posted:9 months ago

#5

Nicholas Pantazis
Senior Editor

1,019 1,467 1.4
@ Jace The achievement system was already flawed for that very reason. Most people with massive gamerscores are gamefly subscribers who actually hunt the internet for easy 1000 gamerscore games. There are entire boards devoted to sorting out the easiest games to get gamerscore.

Achievements (and to a lesser extent trophies) continue to be used by many "gamers" to measure how hardcore they are, rather than as an enhancement to enjoyable games they would have already bought. They are often just a measure of the epenis.

Posted:9 months ago

#6

Login or register to post

Take part in the GamesIndustry community

Register now