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Mad Catz to sell microconsole for $250 in December

Mad Catz to sell microconsole for $250 in December

Tue 08 Oct 2013 2:19pm GMT / 10:19am EDT / 7:19am PDT
Hardware

Android-powered M.O.J.O. console is now available for pre-order

First revealed back in June, the M.O.J.O. microconsole is an Android-powered device considered a "keystone product" from peripherals manufacturer Mad Catz. Today, the company announced that the MOJO is going to be sold for a decidedly un-micro price: $249.99. It will launch "in limited quantities" on December 10, and Mad Catz said it's now accepting pre-orders.

"The M.O.J.O. Micro-Console for Android has attracted strong interest due to its high-performance hardware, open software platform and the ecosystem of accessories," said Darren Richardson, the President and Chief Executive Officer of Mad Catz Interactive, Inc. "M.O.J.O. is the center piece of our GameSmart mobile initiative and brings core gaming experiences to the mobile platform."

The specifications Mad Catz has listed for M.O.J.O. include: an NVIDIA Tegra 4 T40S 1.8GHz Processor, 2GB RAM, 16GB internal storage, HDMI out capabilities with full 1080p resolution, Bluetooth, microSD Flash Slot with Support for SDXC Cards up to 128GB, Wi-Fi 802.11 a/b/g/n and the Android 4.2.2 operating system.

More information on the M.O.J.O. is available on the official website.

13 Comments

Jakub Mikyska
CEO

196 1,037 5.3
One more micro-console wannabe is about to get its lesson. When will they finally learn? Combining the worst of Android (games) with the worst of consoles (the need to be hooked to a TV) is a BAD idea.

Posted:9 months ago

#1

Spencer Franklin
Concept Artist

93 124 1.3
Really...another one? Because the ones out there now are doing so well... and priced more than a 360 or ps3? And how exactly does it bring "core gaming experiences to the mobile platform", while being attached to a TV?
Good luck with that...

Posted:9 months ago

#2

Ruben Monteiro
Engineer

64 131 2.0
There must be a contest for "Who Can Create The Biggest Flop in Console History" going on that we don't know about...

Posted:9 months ago

#3

Jim Webb
Executive Editor/Community Director

2,232 2,161 1.0
Far too many execs have no recollection of 1983.

Posted:9 months ago

#4

Adam Campbell
Associate Producer

1,136 914 0.8
220 over here. I can get a Wii-U for less, or any current generation home console.

The only thing really going for it is that its even more open than the Ouya and plays existing Android titles including Tegra Zone optimised ones (an endorsement Ouya could do with). I honestly feel the price is the bigger problem here than the device itself, which is sad.

Any micro-console competing on the market needs to be 99 or thereabouts really (I think only Apple could really get away with a lot more), and its a shame that in Q4 2013 the platform and its SoC can't be closer to that. But it all comes down to choices...

Edited 1 times. Last edit by Adam Campbell on 8th October 2013 7:29pm

Posted:9 months ago

#5

Peter Bond
Studying Art & Design

66 18 0.3
good luck, it'll be 219.99 RRP to RIP in record time.

Posted:9 months ago

#6

Paul Jace
Merchandiser

868 1,273 1.5
At this rate gameindustry international should be releasing their own microconsole any day now.

Posted:9 months ago

#7

Bruce Everiss
Marketing Consultant

1,692 594 0.4
There are 300+ Android phone manufacturers in China. With models down to $50. If there is a valid Android microconsole market then expect a similar number of players.

Posted:9 months ago

#8

Jim Webb
Executive Editor/Community Director

2,232 2,161 1.0
There isn't, Bruce. Not even remotely close.

As you always like to point out, cell phones have a practicality factor that consoles do not have.
There is a market that big for cell phones...cell phones that also happen to play games. But there most certainly is not a market that big for 300 different Android micro-consoles.

Posted:9 months ago

#9

Greg Wilcox
Creator, Destroy All Fanboys!

2,130 1,038 0.5
It's too bad, as I've tried the thing out at a trade show and that controller has some innnnnterestingly cool stuff about it. As Adam noted, it's also a lot more flexible than the Ouya, but again, if you're not a "tinkerer", you won't care.

If someone figures out how to get the usual suspects (emulators and some older PC games) running on this thing, it might sell a handful of units (but that price point... eeeek). Collectors will at least snap up a few if they early adopt or opt to wait for the inevitable price drop... (tick, tock, tick, tock...)

Posted:9 months ago

#10

Brian Lewis
Operations Manager

123 64 0.5
There is a market for Android/iOS based consoles... but so far it is only niche players that are feeling it out.

If Amazon decided to put a USB port for a controller and a DVI out for a television on a new Kindle Fire, then were to offer all (major) Android games via the Amazon store... then there would be a hugely viable Android Console platform. If Apple were to something similar with iPad Mini, then they would have an iOS console platform.

The honest truth is that none of the manufactures of hardware that is already being sold with all of the key capabilities are making the push into the console market. It is just fringe hardware makers, trying to take advanatage of what they see as a gap in the market. You can be sure, that if any of them every generate revenue numbers that draw attention from one of the existing franchise's, this will change overnight.

Posted:9 months ago

#11

Rick Lopez
Illustrator, Graphic Designer

1,269 941 0.7
Mad Catz to sell microconsole for $250 in December

Good luck to mad catz...

Posted:9 months ago

#12

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