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Activision: "We're taking some of the biggest risks"

Activision: "We're taking some of the biggest risks"

Thu 26 Sep 2013 9:00am GMT / 5:00am EDT / 2:00am PDT
PublishingDevelopment

Eric Hirshberg challenges the public perception of Activision as risk-averse

Activision Blizzard

Headquartered in Santa Monica, California, Activision Blizzard, Inc. is a worldwide pure-play online...

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Activision CEO Eric Hirshberg has challenged what he believes are misconceptions about the company and its boss, Bobby Kotick.

In an interview with Edge, Hirshberg tackled the notion that Activision's focus on a small number of large properties is equivalent to an aversion to risk.

"I think that we've been a little bit more experimental where it comes to mobile games thus far, but I also think that we are who we are as a company - and we're a very focused company. Our strategy is to do a few things and do them exceptionally well," he said.

"I think that sometimes people misperceive that as somehow being risk-averse, and yet we're taking some of the biggest risks in new genres and new business models and new IPs than anybody. So the fact that we only do it a handful of times doesn't lessen the fact there's a lot of risk and complexity baked into anything new you try.

"Skylanders is a brand that didn't exist eighteen months ago - people forget that already because it's been so successful. It was not only a new IP, but a new genre of play that was totally unproven."

It is no accident, Hirshberg claimed, that Activision Blizzard is responsible for some of the most popular properties in the games industry, pointing to Bungie's Destiny as the next example of an innovative product with mass appeal.

In part, Activision has been the victim of the common tendency to undermine the market leader - "a lot of companies in this industry have experienced that at one point or another," he said. Hirschberg believes this has also coloured the perception of Bobby Kotick, CEO of Activision Blizzard, who has been the subject of a great deal of suspicion and abuse among gamers in the past.

"I want to make the perception match the reality. The reality is that this is a group of people that lives, eats, breathes games. And it has done a pretty great job of creating franchises that a lot of people seem to love and appreciate," he said.

"Bobby's the guy who bought Activision out of bankruptcy because he believed in the potential and the power of interactive entertainment.

"You can say a lot of things about Activision but you can't say you don't invest heavily in the ideas we believe in, from Call Of Duty to Skylanders to Destiny - these are big ambitious visions and it takes someone who really believes in the potential of interactive entertainment to champion that."

4 Comments

Kevin Patterson
musician

181 93 0.5
Eric...I want to see Activision release a new Heretic Next gen console game, then I will believe that Activision is taking risks.
I have been dying for a new sequel to that for a long time (A FPS like the original please)

At least a remake with a modernized view of the original's levels would be nice, It's a shame Activision has let Raven languish on that IP.
With all of today's reboots like Rise of the Triad, Shadow Warrior, now is the perfect time. Hellraid is coming and I'm looking forward to that, but having the original fantasy FPS would be awesome.

Posted:6 months ago

#1

James Ingrams
Writer

208 72 0.3
It's amazing what he sees as "risky"

Edited 1 times. Last edit by James Ingrams on 26th September 2013 4:45pm

Posted:6 months ago

#2

Chris Murphy
Community & Live Manager

46 17 0.4
I must admit...I wasn't even aware that Acti was in the mobile space in a big way. I had assumed that they had probably published some Skylanders content; and of course they have companion apps...but have they had huge success with mobile games? Have they published anything of note?

As for Skylanders being a risk...I had thought that they ventured tentatively into that territory and ramped up when they saw success. Was I wrong? Did they dive headfirst into full blown Skylanders frenzy?

Posted:6 months ago

#3

Chris Wray
Freelance

6 7 1.2
I do find it quite comical that the best example he can think of as risky are mobile games. Ones with budgets maybe 1% of the real games they put out.
He is correct in Skylanders though. That was innovative and new, and also a risk. But they are still milking it so much with new figures that it no longer feels new.

Posted:6 months ago

#4

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