Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

Criterion Games down to 17 people

By Matthew Handrahan

Criterion Games down to 17 people

Mon 16 Sep 2013 7:59am GMT / 3:59am EDT / 12:59am PDT

"It's completely our choice and by design. Small teams do way more these days"

Criterion Games, the British developer of the Burnout series, now has a team of 17 people after the majority of the studio split to form a UK arm of EA's Ghost studio.

According to a series of tweets from Criterion's creative director, Alex Ward, the studio has 16 employees at present, with one more set to join in the near future. The information was greeted with displays of concern over the welfare of the studio, but Ward played down those fears, describing the new-look Criterion as one the team designed for itself.

"Most of the Studio was committed to helping on Rivals. A small group of chose not to and began work on something new," he said. "We would rather work a small team all focused on gameplay rather than a huge team split by discipline.

"Hence Ghost UK was formed from a load of Criterion folks. But 15 of us retain the Criterion identity and work in a new location... It's completely our choice and by design. Small teams do way more these days.

"We're fortunate to be part of a big organisation [Electronic Arts] that curates and invests in new intellectual properties. It really isn't the evil empire."

In truth, Criterion's new direction isn't exactly breaking news. Ward took to Twitter in August to address the constant requests for Criterion to return to Burnout, Black, Road Rash and other games from its past.

"After over a decade of making racing games it's time to make something new," he said.

However, the existence of a UK branch of Ghost Games is new information. Ghost was formed in Gothenburg, Sweden in November last year with the stated goal of developing new products with DICE's Frostbite 2 engine. Ghost UK will be using Frostbite 2 on Need For Speed Rivals.

If you have jobs news to share or a new hire you want to shout about, please contact us on

From Recommendations by Taboola


Go Criterion go!

Posted:3 years ago


Sasha Yelesin Student

54 35 0.6
That Gothenburg sound.

Posted:3 years ago


Greg Wilcox Creator, Destroy All Fanboys!

2,610 1,686 0.6
Hmmmm. I really do want a new Road Rash game, though... EA can't let that slide away...

Posted:3 years ago


Paul Jace Merchandiser

1,199 2,048 1.7
It seems like I've been waiting for a new Burnout game forever. I wasn't a fan of Paradise but I loved Burnout 3 and(to a leser extent) Revenge.

Posted:3 years ago


Greg Wilcox Creator, Destroy All Fanboys!

2,610 1,686 0.6
Well, it seems Burnout has morphed into the last two Need for Speed games, Paul... at least visually and in some gameplay aspects minus the extreme destruction elements. The last Burnout was that top down family party game I forget the name of. I wanted to hate it, but it turned out to be fun and funny... but I still missed the old games...

Posted:3 years ago

Loved a burnout but I reckon its not coming back as Burnout forever ever more

Posted:3 years ago


Tim Carter Designer - Writer - Producer

640 370 0.6
Small team, large team... they're still the same animal: A Factory Studio. Just a different size.

Posted:3 years ago


Login or register to post

Take part in the GamesIndustry community

Register now