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Layoffs at Crystal Dynamics

Tomb Raider studio cuts about a dozen as it re-scopes the new IP they were working on

Crystal Dynamics has undergone a round of layoffs. As reported by Kotaku, the developer of this year's multi-million selling Tomb Raider made cuts to a team working on a new intellectual property.

Crystal Dynamics parent company Square Enix told the site roughly a dozen positions were made redundant as the project was being re-scoped. Development on the recently announced Tomb Raider sequel is said to be unaffected.

"We're a close-knit team at Crystal and wouldn't be making these changes if we didn't feel it was absolutely necessary," according to Square Enix's statement. "We'll help those affected as best we can and we want to thank them for their hard work and commitment. If anyone is looking for development talent, please contact mtrout@crystald.com and we'll put you in touch direct."

If you have jobs news to share or a new hire you want to shout about, please contact us on newhires@gamesindustry.biz

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Latest comments (3)

Bruce Everiss Marketing Consultant 3 years ago
Good luck to all involved.
Console studios are downsizing to match market reality.
But the game industry is booming like crazy, so there are lots of jobs around.
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.3 years ago
Bruce, I think ALL studios across ALL industry segments are downsizing to match market reality.

But I do second your first sentiment.
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Andrew Goodchild Studying development, Train2Game3 years ago
Good luck to everyone. Whilst it is crap that people are losing jobs, clearly Square Enix needs to re-scope projects in light of unrealistic sales expectations/projections over the last few years.
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