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Mattrick addresses Xbox One online concerns

Mattrick addresses Xbox One online concerns

Wed 12 Jun 2013 7:55am GMT / 3:55am EDT / 12:55am PDT
HardwareE3 2013

"The average internet connection is working the majority of the day. People are imagining that it isn't, but I don't feel that's the world we live in"

Microsoft's Don Mattrick has stated that the worst of the outcry against the Xbox One's online requirements are based on unrealistic scenarios.

Speaking to GameTrailers, the president of Microsoft' interactive entertainment business directly addressed the huge backlash that greeted the Xbox One's online strategy.

"We appreciate the passion," Mattrick said. "It's important that people share their ideas, but people are imagining outcomes that we believe are worse than what it's going to be like in the real world.

"When we designed the box we paid attention to what it means to connect to the internet. The average internet connection is working the majority of the day. People are imagining that it isn't, but I don't feel that's the world we live in."

Mattrick described the decision to design the console with an online connection as a fundamental presence was as, "a future proof choice." Microsoft "absolutely" expected some push-back from the audience, but Mattrick seemed sure that the benefits of periodic online checks would be apparent to any users of the console.

"It's something that when people experience it, it's easier than having someone like me describe it," he said.

At the start of the interview, Mattrick pointed to the Xbox 360 - a device for which Microsoft has pledged its ongoing support - as an appropriate option for someone with no access to the internet of any kind. However, he made it clear that this is an extreme set of circumstances that very few people would experience.

"If you have zero access to the internet then that [Xbox 360] is an offline device," he said. "Seriously, when I read the blogs and thought about who would be the most impacted it was a person who said, 'hey, I'm on a nuclear sub.'

"I don't even know what it means to be on a nuclear sub, but I've got to imagine it won't be easy to get an internet connection. I can empathise... I would be disappointed."

81 Comments

robert troughton UK General Manager, Epic Games

224 100 0.4
Personally, I don't think the online aspect of Xbox One is an issue... what I believe is a bigger issue, and easier (perhaps) to fix, is the price. 349 for PS4 vs 429 for Xbox One...

Posted:A year ago

#1

Morville O'Driscoll Blogger & Critic

1,630 1,509 0.9
Popular Comment
"I don't even know what it means to be on a nuclear sub, but I've got to imagine it won't be easy to get an internet connection. I can empathise... I would be disappointed."
Hmmm... Using an example that leads the mind straight to "I wonder how armed forces serving abroad are going to use the XOne?" was pretty poor.

Posted:A year ago

#2
My online connection is available pretty much all the time. It's really reliable overall.

The last time I remember it going down for any reasonable period of time, for almost two days if memory serves, was during a UK bank holiday when the ISP was clearly short-staffed and their service a little more stretched than normal. IIRC it was down on Christmas Day.

Edited 2 times. Last edit by Paul Brooke on 12th June 2013 9:23am

Posted:A year ago

#3

Morville O'Driscoll Blogger & Critic

1,630 1,509 0.9
I, on the other hand, had continual drops in my Internet service when I moved house. They didn't last long, but did require roughly two modem restarts a day, and the problem wasn't fixed for about 3 weeks. And, of course, I had no Internet at all from the period we left the old house, until the time when it was activated in the new - just under two weeks.

Then try and imagine all the students who move from Halls into private accommodation, and then move house every year or two, who are also not going to have Internet from when they leave their old house, to when it's set-up in the new. One to two weeks is about the standard set-up time for a new connection. That's going to be fun with the XOne, no?

Edit: I live in a large city in South Yorkshire, btw. So, not in the sticks, where internet is even more unreliable.

Edited 2 times. Last edit by Morville O'Driscoll on 12th June 2013 9:30am

Posted:A year ago

#4

Syed Rafie Game Designer & Writer, Infinity Games Studio

4 16 4.0
Popular Comment
What about those of us in developing countries that have unreliable/slow Internet?

Microsoft's own Xbox Wired site state that the recommended connection speed for their Xbox One is a minimum of 1.5Mbp/s. The average Internet speed in places like South East Asia (where I'm from and which, incidentally, will not see the Xbox One till Q4 2014), is still below 1Mbp/s.

This just seems to be MS pissing on gamers like us who are not blessed with 1st world infrastructure.

Posted:A year ago

#5

Matthew Handrahan Staff Writer, GamesIndustry.biz

129 130 1.0
Syed: With a company the size of Microsoft, decisions like this will always be based on what they perceive to be their key markets - where they make their money, essentially. It's reasonable to assume that they will have researched internet speeds and stability quite thoroughly in all of the markets they intend to serve with Xbox One.

As such, it may be that South East Asia isn't among them at the present moment. It may be in the future, but that may be linked to the improvement of internet speeds in the region.

Posted:A year ago

#6

Sam Brown Programmer, Cool Games Ltd.

235 164 0.7
Popular Comment
"The average internet connection is working the majority of the day. People are imagining that it isn't, but I don't feel that's the world we live in"
Rubbish. Rubbish. Rubbish, rubbish rubbish. Rubbish. How long do you want me to keep saying rubbish? Rubbish, rubbish, rubbish.

I live in the middle of Manchester, third largest city in the UK, and my home AND office connections are flaky at best. Often this is due to the local scrotes setting the switch box on fire. Other times this is due to particularly dim criminals thinking that fibre cable is worth the same to scrap metal dealers as copper. Either way it takes more than a day to fix. I do wish the movers and shakers in this industry would stop thinking we all live on top of magnificent towers made of connectivity and ivory.

Posted:A year ago

#7

Craig Burkey Software Engineer

234 459 2.0
I've been without internet, be it changing ISP's, Moving house or just line work I don't think there is any justification for relying on a connection that may or not be there to play games that have no need of a connection to play. Like Paul says it could be up 363 days a year but when you need it like Xmas you could be shafted.

Posted:A year ago

#8

Syed Rafie Game Designer & Writer, Infinity Games Studio

4 16 4.0
Popular Comment
The fact that they have launch plans at all for SEA and other similarly internet-disadvantaged regions does confuse me. It's not like I can't buy games from Microsoft for an Xbox. My ownership of a PS3 and a library of 40 titles shows that I can afford the gaming side of it.

Sony will allow me to play games regardless of whether or not I live in a developing nation. Microsoft won't. We are at least a generation away from having internet speeds & penetration on the scale of say, Europe or the US (Or Japan/Korea). Does that mean that just because of an issue that is out of my hands (internet infrastructure), I have to give up on this generation of gaming?

I could play my 360 offline. Why is that now a 'feature' being dressed up as a flaw?

Posted:A year ago

#9

James Prendergast Research Chemist

741 439 0.6
Mattrick described the decision to design the console with an online connection as a fundamental presence was as, "a future proof choice."

I'm not sure he understands the meaning of the term "future proof". "Future proof" means that a device must to be able to work despite any forthcoming changes over a long-ish time period. Having your device tethered to a service (authentication servers etc) that will one day expire in a nearish time frame is not anywhere near that!

Unless he's weaseling his words and saying that having an online connection (as was the case with Xbox and 360) is future proof as opposed to requiring an online connection to work (which is what the One does)...

Posted:A year ago

#10

Greg Wilcox Creator, Destroy All Fanboys!

2,196 1,176 0.5
Perception based on forecasting and looking around the ideal living room and ACTUAL reality, are two different things. Yes, I can see the point of Mattrick's insensitive comments 100 percent and in the case of SE Asia, well... he probably doesn't give a whole hoot in hell about who wants an Xbox One there (yet) because he's more focused on getting the early adopter base up and running and smiling away on time and under budget here in the US.

HOWEVER, the man and Phil Spencer and anyone else at Microsoft shoving their feet in their mouths in Redmond need to shut up, get the hell on one of their private jets or any jet and fly to any major to minor American city that they choose to ignore in all these speeches about perfect connections where guess what they'll hear up close and personal if they simply ASK around?

Telling people to buy an Xbox 360 instead of an Xbox One if they can't play online means those not being served will be buying a different console this holiday season, period.
"If you have zero access to the internet then that [Xbox 360] is an offline device," he said. "Seriously, when I read the blogs and thought about who would be the most impacted it was a person who said, 'hey, I'm on a nuclear sub.'

"I don't even know what it means to be on a nuclear sub, but I've got to imagine it won't be easy to get an internet connection. I can empathise... I would be disappointed."
Or, you could live in America where some places still have shit connections and not because people are" too poor" or "too lazy" to afford bb, either (two of the pro Xbox One comments I've seen slapped up elsewhere and they're just nonsense).

Every time these guys speak now, it's like watching a man jump off a cliff overlooking a beach with a shovel in his hand, landing head first in that sand and digging a bigger hole. When this hobby becomes a completely "haves and have nots" debate, it's the end of gaming as a hobby, period... Or, the re-rise of the dedicated console as a smaller market sharer if someone gets something out that's cheap, plays good inexpensive games and can be used offline with very limited to no connection at all...

Edited 1 times. Last edit by Greg Wilcox on 12th June 2013 10:50am

Posted:A year ago

#11

Khash Firestorm Senior Programmer, MuHa Games

38 37 1.0
What I dont like most is that anything would use internet anytime without my permission. And xbox is going to do so. I have very poor internet connection (4km from exchange in the middle of UK) and I would kick console for any internet usage when I try to play with my poor ping and transfer. Happly I will not have to because for this generation I would drop my fun for microsoft console and buy ps4 leaving it unconnected as I did with x360 before.

And I hope microsoft with their "you cant have menu start" "you have to give us your internet" "we will have camera in your room 24h" would dig their own grave of losses. I wish them very worst for all those stupid decisions against our will "for our own good"...

Posted:A year ago

#12

David Canela Game & Audio Designer

70 156 2.2
The sad thing is MS's message seems to be circle around "It's not so bad...". I'm by no means a PR or marketing expert, but I imagine if you launch a new product you want your message to be: "It's better than the last product in all regards" or at least "It's awesome and here's why the few drawbacks are totally worth it!".
But maybe they really made these online requirement decisions without thinking about how this would be better FOR THE CONSUMER. In which case there's no way to give it a positive spin. Sadly, that's the impression I get.

I'm pretty sure many people without a reliable internet connection ARE going to buy an alternative to the Xbone, but it might not be the xbox 360...

@Khash: That's the funny thing, I'm not even hearing the "It's for your own good" part from MS, which is baffling

Edited 2 times. Last edit by David Canela on 12th June 2013 11:48am

Posted:A year ago

#13

Wesley Williams Quality Assurance

133 72 0.5
Those of us who are privileged to have rock solid internet connections, can look at these "issues" and scoff, but I'm more interested in why this is necessary. All this talk about being able to take your games with you wherever you go because of the cloud is utter bollocks. Yes, it means I no longer need to take a disc carry case with me if I take my console somewhere, but now that somewhere needs an internet connection. If that's a hotel or a holiday home, I may either have to pay for one or not have access at all. As Craig mentioned above, what happens when you change ISP? I don't mind comparing internet access to electricity, but when I change electric providers I don't lose electricity for days/weeks. Same goes for moving house. The system Microsoft have in place should have been flexible enough for users to opt out of discless installs and regardless of whether you did a discless install or not, if the disc is in the system, the online check shouldn't be required.

Edited 1 times. Last edit by Wesley Williams on 12th June 2013 12:14pm

Posted:A year ago

#14
I think much of the media has conveniently missed the main issue with this 'virtually' always connected XBone machine issue.

This level of authorisation needed shows that MS has been suffering from a incredible level of hacking / unauthorized access to the Xbox universe, and they have been powerless to do anything about it to prevent or elevate the situation.

With the dropping of the MS Points (money) system, there are now rumours that this service has been riddled with false payments and vast amounts spent that were not real. This would lend to the general theory that MS has been hiding a big problem with fake XB and XB360 accounts, making it impossible to verify authenticity of users - and so crippled attempts to run prize competition, and network competitions with a level of trust that the user on the other end of the line was even playing on a XB360, rather than a stacked PC.

If this problem has been so prevalent as being suggested, the media has failed in reporting the problem; and we can only hope that the vast sums spent by MS to keep a lid on the story did not mean some level of duplicity between the media and MS? It may explain the defence of MS's Xbone positioning by some Journos (the famous it is not constantly connected if its just every hour argument from one writer) all the way up to the major public backlash this week!

If with the new XB360 and Xbone we see a total overhaul of the XBLive and account universe we will have to ask ourselves how much money has MS lost in fake and unauthorized access, as well as users that have had their accounts attacked. With the consideration also if there is a danger that some users may be coming back to MS demanding legal damages in the future.

Something is rotten in the state of Denmark

Posted:A year ago

#15
He seems to be avoiding the real issues like neo on the matrix.
I don't think having it always connected to check for updates etc is an issue - not at all, inf act i think thats excellent because it would save me time - i wont have to wait to play my new update if it installed while i was asleep.
I think we all take issue however with the fact that it's this way, or nothing. Why couldn't you just connect when you need to? If thats more convenient.
They should have added this on top of what was already there, not wipe out somthing that was proven to work to replace it with something as ambitious as this.

Edited 1 times. Last edit by Michael Smith on 12th June 2013 12:32pm

Posted:A year ago

#16

John Bye Lead Designer, Future Games of London

486 457 0.9
"The average internet connection is working the majority of the day"
That's small comfort for the 50% of people with below average internet connections, or that guy on the nuclear sub (or any other Navy ship, for that matter), or someone who just moved house and has to wait a week or more for his internet connection to get hooked up, or someone who has a damaged cable outside their house, or...

It's all very well saying most internet connections work most days, but if you don't have a net connection available or if it does go down for more than 24 hours at a time, your console is essentially useless until you can connect again. Saying "tough, buy an Xbox 360 instead if you don't like it" is a breathtakingly arrogant response to reasonable concerns some people have, whether it's people in isolated areas or military personnel deployed overseas or whatever.

There's also the concern that by "future proofing" the console in this way they're essentially building in obsolescence, because at some point those authentication servers will be shut down, and unless Microsoft remove the authentication step from installing a game at that point, your console essentially turns into a DVD player when that happens.

Edited 1 times. Last edit by John Bye on 12th June 2013 1:24pm

Posted:A year ago

#17

Caleb Hale Journalist

157 238 1.5
After watching Microsoft's E3 presentation, it's not the nanny-state mentality of Xbox One's setup that has me turned off, it's the lack of permanence most of the games shown exhibit.

Almost every one of the big ticket MS titles - Forza Motorsport 5, Quantum Break, Sunset Overdrive, Project Spark, Killer Instinct and Titanfall - seemed to be geared toward the "games-as-a-service" model. And there seems to be no future for these games once a handful of servers dedicated to keeping them going gets reallocated to the next big thing. I kept asking myself, outside of all this social interaction and connectivity, what's left for the lone player on a Sunday afternoon five years from now?

The very essence of Microsoft's Xbox One model seems to be, if you want to play games you've got to step into this loud, raucous arena full of riff raff you don't necessarily want to deal with. I think we had places like that once for video games here in the states. They were called arcades, and they didn't fare too well once people could sit and home and enjoy a game at their own pace, without all the noise and bother.

Posted:A year ago

#18

Paul Johnson Managing Director / Lead code monkey, Rubicon Development

961 1,759 1.8
>> "What about those of us in developing countries that have unreliable/slow Internet?"

Don't worry. We're British, we'll manage somehow...

Posted:A year ago

#19

Todd Weidner Founder, Big Daddy Game Studio

430 1,027 2.4
again, they are being obtuse. The xbone doesnt look to just see, is there an internet connection? no, its actually has to connect to MS servers and do all sorts of authentication BS, so what could go wrong, plenty. Its about having to do this everyday flawlessly, and if it isnt flawless, then it becomes just another annoyance.

Next you have this kinect thing watching us, who the hell knows what info is being stored and sent each day, its not like we read the EULAs, even if we did, what are you going to do, not agree to the EULA and just make the Xbone your new 500 buck doorstop?

The more these suits talk, the more out of touch they show themselves to be. I dont think they understand their core consumer at all.

Edited 1 times. Last edit by Todd Weidner on 12th June 2013 2:29pm

Posted:A year ago

#20

Christopher McCraken CEO/Production Director, Double Cluepon Software

111 257 2.3
Popular Comment
Okay, let's call a duck a duck. Mattrick was stupid. First, on camera, he gave people a reason NOT to buy their next new product. That alone is an error of epic failure. A violation of PR 101. I cannot think of a worse thing to have had said.

His attempt at being funny with his nuclear sub comment is also disingenuous, and shows a blatant disregard for facts closer to home. Even in the first world, there are a significant number of people without broadband connections. There is a lot of dial up still about. Estimates vary, some folks say 1/3rd, some folks say 15%. A kid in rural Iowa, living in the boonies is not going to have a solid connection to the internet for this device. If you think such people are an anomaly, they aren't. They're out there, they play games too, and they won't be buying the XBone. We have a lot of rural areas in the United States, while they may be less populated than say, New York, or Chicago...they aren't empty and amount to an economically viable demographic.

Microsoft has now doubled down on the following failures, Windows Phone, Windows 8, Windows Surface and RT, and now X Box one. The company's issues are systemic, and they have a serious problem. Ballmer and Company have image problems, and one of those images they have projected is: we don't care about what everyone else thinks, we're right and we're willing to alienate you away from the company till we have even less of a customer base to prove it.

Posted:A year ago

#21

Klaus Preisinger Freelance Writing

1,185 1,272 1.1
Hold that thought:
the worst of the outcry against the Xbox One's online requirements are based on unrealistic scenarios.
now add:
the most impacted [by] it was a person who said, 'hey, I'm on a nuclear sub.'
Altogether now:
We all live in a yellow submarine, yellow submarine.....

the benefits of periodic online checks would be apparent to any users of the console.
and I believe there to be a benefit to periodically whipping all Microsoft employees to readjust their common sense.


The Xbone will probably be the first console that gets relaunched before release. If not rebranded, just to make sure!

Posted:A year ago

#22

Stefan Pettersson Specialist Consultant, Fat Tuna

77 19 0.2
Would the outcry stop if Microsoft changed the 24 hour limit to, say, 30 days?

Just wondering since it looks like no one has heard of pc where gaming has been like this for the last few years, and that market is growing. Did someone cry wolf?

Posted:A year ago

#23

Khash Firestorm Senior Programmer, MuHa Games

38 37 1.0
kevin williams :
"This level of authorisation needed shows that MS has been suffering from a incredible level of hacking / unauthorized access to the Xbox universe, and they have been powerless to do anything about it to prevent or elevate the situation."
Sure, but my offline console can't do any hacking. If I plug my console to internet then hey, let them do any check if my console is valid! I don't care, because I plugged my console to internet and they want to check if it is valid. But if I don't then why they do not let me still use it? It is simply mad thinking and they waste so much of their client base because they are so stubborn when they make one decision, they are not bale to change it even when evidence of failure is clear.

Posted:A year ago

#24

Todd Weidner Founder, Big Daddy Game Studio

430 1,027 2.4
@stephan, steam is a choice not a requirement to play games on a pc. I have plenty of other options to game on my pc besides steam. THATS the difference, you have no choice with xbone.

Edited 2 times. Last edit by Todd Weidner on 12th June 2013 3:38pm

Posted:A year ago

#25
I could play my 360 offline. Why is that now a 'feature' being dressed up as a flaw?
N.S.A

Posted:A year ago

#26

Khash Firestorm Senior Programmer, MuHa Games

38 37 1.0
Stefan Pettersson:
"Would the outcry stop if Microsoft changed the 24 hour limit to, say, 30 days?"
No, I dont care if they do check every 24h if I'm online, problem is that I have to be. Xbox360 was for 3 years offline, then online for 3 months and then again offline until it get "red light". Me and my son and so many guessts were playing and dancing in front of it. What is wrong with this idea? Why I need to sahre my 5GB allowance with console when I dont want any updates nor any social funky munky?
Just wondering since it looks like no one has heard of pc where gaming has been like this for the last few years, and that market is growing.
Rly? Even on steam you can turn off all updates if you like to set steam online, and further you can turn it online only when you want to download or activate new game.
Again hundreds of hours in many games offline and I never had problem with any of them. of course you can't play MMO but hey, it is my choice!

Before I activated my internet I was for 3 months offline (on dongle only). I know there are many other who share poor internet in my village and I cant imagine how many are in similar situation all over the world.

Edited 1 times. Last edit by Khash Firestorm on 12th June 2013 3:50pm

Posted:A year ago

#27

AKE STREET-CONAWAY IT

12 0 0.0
In my opinion MS main focus is their MAU of xbox live. These terms are tailor made for them. They will get new users threw out the consoles life cycle as better games start to come out for XB1 and not 360. People are complaining about if there internet goes out that they won't be able to use it. It is the same as if the power goes out. You just wait until it gets fixed. Also the same if mobile service is down. you cant call any one.

Posted:A year ago

#28

AKE STREET-CONAWAY IT

12 0 0.0
In terms of Xbox live account security. They are most likely going to use the face or voice of the account holder for verification.

Posted:A year ago

#29

Khash Firestorm Senior Programmer, MuHa Games

38 37 1.0
People are complaining about if there internet goes out that they won't be able to use it.
You simply don't get it, do you? If you are dead you can't play games yes, but it is about the choice.
You need power to run console, you don't need internet to do so. It is an artificial requirement and same game could be played on PC or PS4 without internet then the problem is with console...

Posted:A year ago

#30

Lee Clark Environment artist, TT Fusion

1 0 0.0
Here a scenario that may be rare but could happen. Say your one of th millions of low income people on a data allowance of 2 gb a month they have these in the UK). through the month the xbox one has been connecting to the internet and updating itself and games while I'm asleep or at work and unaware as someone mentioned in a previous post. It gets to the end of the month and thanks to the xbox my internet provider charges me for all the extra internet i didn't use. this is mainly for the people who play single player as i know you usually have to update to go multiplayer anyway.

Posted:A year ago

#31
"Mattrick seemed sure that the benefits of periodic online checks would be apparent to any users of the console."

And what are these benefits, per-se? To the customer that is? I haven't seen any listed to date...

The online checks are the minor problem for me anyway. I can live with this. Its the restriction for lending of a "physical" product, mandatory installs, and the forced requirement of Kinect that makes XBone a NO for me. Online is just a side-effect.

Posted:A year ago

#32

Jim Perry Programmer

14 28 2.0
" Using an example that leads the mind straight to "I wonder how armed forces serving abroad are going to use the XOne?" was pretty poor."

That example is as silly as the nuclear sub guy. You can't design a device for everyone. Are they supposed to be concerned with people on limited incomes that can't afford internet too? That starts to be a slippery slope. The majority of gamers that would buy a next-gen console are going to have a connection. That's the target audience.

Edited 1 times. Last edit by Jim Perry on 12th June 2013 4:08pm

Posted:A year ago

#33

Khash Firestorm Senior Programmer, MuHa Games

38 37 1.0
@Jim Perry
Just to check it... you are aware that it is not about the "money only" to get internet? And short term internet can be insane with the performance, price and other limitations including that it have to be installed properly on hardware (eg dongle, which needs its own software working for autorisation, may[will] simply not work on console?)

And then again... why would removing this requirement stop their core audience from enjoying same features?

Those who aim only for core audience lose so much more because audience is build from multiple layers of users. Those who become core usually benefits so much from those who are not. For example non core audience still buys games, if number of sales of games drop on platform then publishers either raise price of this game on platform or stop releasing for it entirely. Then less games kills core audience, so in the end they are killing all those around who enjoy console where they don't need kinnect plugged 24h, where they don't need internet at all and they end-up killing their own market across... So can someone explain me where are those benefits introduced by this move?

Edited 2 times. Last edit by Khash Firestorm on 12th June 2013 4:20pm

Posted:A year ago

#34

Colin Payne game designer; artist

22 24 1.1
Completely agree - except for one thing: a worse thing has been said. There was someone in the Microsoft presentation that actually said she was not enjoying playing the Xbone. That actually happened, on stage. I nearly fell out of my chair.

Posted:A year ago

#35

Morville O'Driscoll Blogger & Critic

1,630 1,509 0.9
@ Jim

Well, for one thing, my mind did immediately go to the armed forces situation. It wasn't just some trite comment - I did honestly wonder how armed forces personnel would play the XOne. For another, it reminded me of this comment

http://www.gamesindustry.biz/articles/2013-06-06-xbox-one-requires-online-connection-no-fee-for-used-games#comment-69266

Posted:A year ago

#36

Richard DeBarry Programmer

10 20 2.0
The people at MS just need to shut up and listen. This Don Mattrick sounds like a moron with his "I don't believe it so it must not be true" like attitude. I've said this in countless stories and I'll say it again. I purchased multiple Xboxs to put in places that have 0 connectivity 100% of the time, because it's out in the middle of no where. I also bought one Xbox for the home in the game room and was considering one for the living room. Because it would be pointless to upgrade my remote location Xboxs what's the point of even buying them for my house? Might as well just update them all to PS4s.

Posted:A year ago

#37

Rick Lopez Illustrator, Graphic Designer

1,269 941 0.7
A little too late to adress the online issue. They manufactured the box already, E3 is just passed, all the official announcements have been made. Now its just a matter of waiting and hoping that this box designed for the perfect utopian world, where everyone has a perfect internet connection, can speak english in any language(pun intended) and will never ever have their servers get hacked or go offline is a reality. Lets hope that there vision of a reality that they can never fuck up and leave millions of people who paid for there box and services, never ever have to deal with not being able to access them.

Ive said so much on these forums about microsoft and there online and privacy, always on concerns, that Im just tired. SONY provided the sigh of relief that I needed. It doesnt matter how they suger coat it, their uneccessary, draconian and controlling methods are not for me. Im not right with purchasing a game with a ball and chain attached to it. I dont go along well with microsofts online, used games and information gathering plan.

Watching movies, listening to music and playing games are now common features to most entertainment devices. I dont know what makes this box so special aside from the fact that you can talk to it and wave your hands to do stuff that are just as easily done by pushing a button.

Edited 4 times. Last edit by Rick Lopez on 12th June 2013 5:02pm

Posted:A year ago

#38

Jamie Knight International Editor in Chief, Playnation

65 28 0.4
@Paul Johnson

just....LMAO :) great comment


It has been said that Microsoft is offering a free rape kit and suicide hotline number with every new Xboner?

Posted:A year ago

#39

Ruben Monteiro Engineer

84 203 2.4
Microsoft must be a centipede, otherwise they must be running out of feet on which to shoot themselves.

Posted:A year ago

#40

Cori Myers CEO/Owner, Gameinatrix.com

20 1 0.1
I agree with you there Sam, in Houston and other hurricane regions we go without internet at certain times. I believe their comments are calloused and ignorant. Our current MS CEOs are completely out of touch with the Xbox community and playing upon the ignorance of some. This is so sad. I don't want to see them fail, but they are going to.

Posted:A year ago

#41

heirdt von braun Marketing Specialist

22 9 0.4
My Internet connection is fine, and works all day. Do I want these kind of restrictions?.That's a different story.
It's not about what's possible, but about what consumers want.

Posted:A year ago

#42
I suspect the MS always online approach CAN be switch off. Just like the start button, but might be too embarrased to backpedal. hard

Posted:A year ago

#43

Christopher Bowen Editor in Chief, Gaming Bus

461 754 1.6
I can't speak to anything others haven't said, except the military issue; simply put, military personnel cannot use an Xbox One, period, full stop. Only in ports and at home... even in some bases it's going to be flaky depending on how much of a dick that base's IT director is regarding the firewall in the barracks.

However, I will state that Microsoft probably needs to duct tape Don Mattick's mouth shut for awhile.

Posted:A year ago

#44

Tim Ogul Illustrator

335 467 1.4
Man, if Microsoft has to keep firing jackasses, it's looking like they won't have anyone left.

Posted:A year ago

#45

Aric Norine Animation, Next Level Games

13 19 1.5
If people didn't want to sell their used games it wouldn't have to connect every 24 hours to see if a license code is being used simultaneously elsewhere.

Microsoft is requiring a connection as a compromise between having a level of DRM and still allowing used games.

Posted:A year ago

#46

Stefan Pettersson Specialist Consultant, Fat Tuna

77 19 0.2
@khash firestorm, maybe you're not Microsofts target audience? As I am not the target audience for Vita or anything Nintendo. No one is forcing you to buy into Xbone. Apparently Microsoft didn't design the Xbone with everyone as their intended target audience. Maybe the 150 million cable boxes that will ve exchanged in the US alone in the coming three years is the target? Building a 499 console aimed at offline perps obviously ain't Microsofts idea of doing business. And, honestly, can you blame them, if you put your own personal interests aside for a moment?

@Todd Weidner, I'm not talking Steam exclusively. I'm talking about pc gaming where publishers like Ubi Soft, Activision and Ea among with services like Steam more, or less, demand you to be online AND makes it impossible to lend, share or trade your games after they've been activated. I love being able to save my games in Microsofts cloud and access them from any of my three X360:s, or from a friends place. That's actually very real value for me and definately a unique selling point. It doesn't have to be everyones selling point, but - again, no one is forcing you to buy into Xbone. You do have a choice.

Edited 3 times. Last edit by Stefan Pettersson on 12th June 2013 6:55pm

Posted:A year ago

#47

Marty Greenwell Software Developer

57 40 0.7
"Microsoft is requiring a connection as a compromise between having a level of DRM and still allowing used games"

Pretty sure they'd be able to do that by requiring the disc to be in the drive too - and if you don't want to have to do that, buy the digital copy, there's plenty of room for both types of media in this world.

Let's call a spade a spade - the Xbox One DRM is solely designed to control what you are able to do with your purchased media - that is after all the very definition of DRM. It has no benefits to the consumer.

Edited 1 times. Last edit by Marty Greenwell on 12th June 2013 6:59pm

Posted:A year ago

#48

Rick Lopez Illustrator, Graphic Designer

1,269 941 0.7
@ Christopher McCraken
Microsoft has now doubled down on the following failures, Windows Phone, Windows 8, Windows Surface and RT, and now X Box one. The company's issues are systemic, and they have a serious problem.
Dont forget the Zune, it failed so hard that people even forgot it existed.

Frankly I just think that microsoft is made up of people with suits and loads of money that either dont know, or forgot how the real world works. All there practical thinking gone. And they just cant see how real people feel, work or function in a real world. They fail to see what people really need in favor of what they think should be better for them. This is there failure. But thats my personal opinion.

Posted:A year ago

#49

Morville O'Driscoll Blogger & Critic

1,630 1,509 0.9
Oh myyyyyyy...

http://www.xbox.com/en-US/xbox-one/pre-order-xbox-one/disclaimer
Requires account on Xbox Live in an Xbox One-supported Xbox Live country (not all Xbox Live countries).
@ Syed

You should have a look at the list of supported countries there. Very interesting in relation to your comment earlier

Posted:A year ago

#50

Aleksi Ranta Product Manager - Hardware

292 154 0.5
What Microsoft is really saying here is
1) if you have some problems with the online checks XBO does then we are fine with that and we dont need your business
2) if you want an offline box we and publishers will be supporting the X360 for a few more years, after which we hope the skeptics will be converted

So yes, seems like a bery calculated move from microsoft, going always/semi-always online. And there is not much we can do about it. If there is bad/no internet connection in your neck of the woods, microsoft isnt intrested in your business regarding the XBO. Go and buy a X360.....

Posted:A year ago

#51

Marty Greenwell Software Developer

57 40 0.7
Or a PS4

Posted:A year ago

#52

Brett Caird Production Director/Founder, 5th Cell

10 13 1.3
MS's PR fail here has been pretty epic. Peeling away the bad impressions to what the facts probably are, their strategy is certainly questionable - but probably not as bad as the PR fail has made it look.

Personally I don't use digital devices that don't have connectivity. My PC is always on, ready for me to wake it up from power saving and instantly access network services. When I play games on PC or console they are almost always network related, and I use my console more for video on demand than gaming. I rarely game on my smartphone, but everything I do use it regularly for requires connectivity. Functionality that depends on regular connectivity appeals to me, such as automatic patching so I don't have to mess around and wait when I go to play a game I haven't played for a month.

I can see where they are going with it, the immediacy and sustained engagement piece makes sense. Targeting people like me very specifically and betting on the fact that as broadband becomes more ubiquitous more people's habits will become suited to this. Remember the original Xbox shipped with ethernet built in which was very forward thinking at the time but paid off for them in the long run. Obviously the existence of the port didn't alienate people the way the connectivity requirement is.

The irony is that in spite of the Xbone being targeted squarely at people like me, I'm still not convinced I should buy one over a PS4. I'm not a fanboi for either vendor, so the fact they can't win me over when I feel I understand and respect what they're trying to do bodes poorly for the platform's early commercial prospects.

Edited 1 times. Last edit by Brett Caird on 12th June 2013 8:18pm

Posted:A year ago

#53

Andrew Seed Senior Programmer, Stainless Games Ltd

1 1 1.0
As the Xbox One comes with the Kinect camera and from what I have read that the PS4 camera is an optional extra I would guess that they will be about the price at the end of the day. Its just Sony doing a nice PR spin.

Posted:A year ago

#54

Paul Shirley Programmers

178 150 0.8
In one interview he managed to confirm
1: the minor unreliable connection problem they do understand they don't care about. It's apparently OK to cause problems for a few people a lot of the time and a lot more people just occasionally. Essentially they think the numbers who will revolt are small enough to ignore. They might be right but it's still a bad attitude.

2: the don't even understand the real problem, that the whole connection issue is overwhelmingly for Microsofts benefit, offering imaginary benefits to users but immense control to Microsoft. So far I see no tangible benefits to end users at all that require even daily checkins. There's nothing there that couldn't wait till users choose to go online and a lot that users have no need for at all.

As a user I want at least the illusion of control, Microsoft won't even pretend they don't have your nuts in a vice.

Posted:A year ago

#55

Anthony Chan Analyst, CPPIB

103 99 1.0
Hmmm.... Stefan brought up a good point. XBox one may not be for me. Unless of course, Microsoft starts signing multimillion dollar distribution deals with every cable provider in the developed world. Instead of those crappy boxes from Cisco to power up my TV, what about an XBox one?

I would gladly rent one of those for 10 bucks a month on a 3 year contract than a regular cable box.

Point is, Microsoft may have an idea that might fly. Instead of competing with Sony in a cut-throat market, why not try to takeover in the cable hardware market (one that has been dominated by like 2 companies - Scientific Atlanta and Cisco)? That way, there is no "dominance" of your living room. The PS4/Wii U can live in the same ecosystem as the XBox One as you will get one from your cable company subsidized and the other you can get on your own. It is kind of how Blackberry took over the business mobile market.

gosh if it actually pans out, I feel for Cisco... now all MS needs to do is figure how to bundle a wireless modem/router combo into that package, and I am a happy camper.

Edited 1 times. Last edit by Anthony Chan on 12th June 2013 9:30pm

Posted:A year ago

#56

Stephen Richards Game Deisgner

69 28 0.4
I'm going to make a prediction: microsoft will reverse their 24 hour policy shortly before launch, possibly in favour of only requiring a connection when a new game is installed.

The price difference actually makes sense if you consider kinect is bundled in, but the folks at microsoft will be quaking in their boots right now if they have any sense, given the all competitive advantages sony has. Hopefully someone there has realised most people don't care about skype or tv on their console, so these will not save xbox1. Kinect is their only major advantage.

But yeah, microsoft will realise sony's seriously undercut them and they're taking a huge risk as things stand. Consoles aren't a sprint race but a big difference in initial install base can result in a slippery slope towards monopolisation, as happened with the ps2.

Posted:A year ago

#57

Paul Jace Merchandiser

955 1,449 1.5
The online requirements don't affect me and thus aren't a big deal. It's the used game restrictions I don't like.

Posted:A year ago

#58

Christopher McCraken CEO/Production Director, Double Cluepon Software

111 257 2.3
I'm going to make a prediction: microsoft will reverse their 24 hour policy shortly before launch, possibly in favour of only requiring a connection when a new game is installed.
People were sure Microsoft would reverse the Start Screen in Windows 8 before launch, that they would add a preference for folks to have a start bar and start button. People were sure that, Windows Blue would return the Start Bar, and the Start Button to a format that people wanted, and expected....people were sure Microsoft would hear the hue and cry and listen to their customers.

Microsoft has adopted a new policy: "The Triple D Policy", I like to call it: Double Down on the Derp. , They are applying this policy very effectively. They are applying it consistently. Your prediction is nice and all, but I think with the recent history we've seen from Redmond, it's definitely a bit over optimistic. I do not see this happening. Sad but true. This is a company that is not interested in the consumers they serve, the market they operate in, and the trends in the demographics they are trying to sell to. They are trying to dictate all of these things by fiat, and doubling down every time it falls flat. They cannot survive like this. It's not just Mattrick either. This same attitude comes from the top banana himself, Steve Ballmer. This is a systemic, company wide problem.

It's time to clean house at Microsoft, from the top down. They're in serious trouble now.

It may be hard to see the writing on the wall: to do so, you're going to have to step really far back....the writing on said wall is huge. Perspective is everything.

Posted:A year ago

#59

Greg Wilcox Creator, Destroy All Fanboys!

2,196 1,176 0.5
It's a sad sign when the BEST response to even the simplest complaint is to keep quoting from the company line as it automatically negates any issue because a lot of time and money was spent on that script and who are consumers with ACTUAL issues to want a clear answer or three? Amazing watching this go down.

Yeah, those who can get it WILL buy, but splitting the market like this proves no point if your system puts itself ONLY in the hands of one type of user and tells the others to piss off and stick with the older model until we take it out back and put a bullet in it's head because it's too old and slow...

Edited 1 times. Last edit by Greg Wilcox on 13th June 2013 4:52am

Posted:A year ago

#60

John Hoang Game Tester

5 3 0.6
It seems as though people don't realize that Xbox 360 can already be always online. There is an option to have background downloading and updating as far back as I can remember owning the 360. I will admit that I did pirated one of my 360s and rule number one was to never plug it into the network. I learned the hard way about the background updating. Because it was connected to the network and the background updating wasn't turned off, when I turned my 360 on one day, it updated the firmware and it blocked all my burned discs.

Also I believe M$ has many many many stats on it's current 360 online users. How many of them actually sign on everyday. How many leave their systems on. How many have stable connections most of the time. With those stats, they can logically calculate how many will migrate without problems. And if that number offsets the number of lost customers because of connection problems or recent backlash problems, they will not backtrack their decision to have a fairly pirate-proof console. M$ is out for your money. So is Sony. Only difference is, M$ isn't hemorrhaging money like Sony is. So if their business model calculates out on the initial even or plus side of profit, they don't need to "listen" to the people. Whereas Sony has no choice but to finally open their ears in hindsight of the last console generation mistakes(PS3).

The only way M$ could possibly save this is to include two AAA titles in their $499 bundle(at least for limited time). I recommend spending the extra millions to give away The Division and Watch Dogs. Just subsidize those games on Xbone and you have yourself a selling point Sony can't match. If they lower their price to $399, they probably will take a bigger hit in the long run. But making a deal with Ubisoft for two free games for a limited time sounds a lot better.

When it comes down to it, for most(consumers and corporations), the bottomline matters most.

PS...M$ is playing it wrong and is very arrogant. PR and Mattrick need to be fired.

Edited 1 times. Last edit by John Hoang on 13th June 2013 7:00am

Posted:A year ago

#61

Simon Dotschuweit MD SE / CTO, Dorado Games

26 2 0.1
Sadly this seems to turn into a similar situation as maxis / ea did with SC always online requirements, I still wonder whether M$ didn't see this coming or if the guys upstairs simply didn't care...

Posted:A year ago

#62

Gareth O'Neill Environment Artist (Contract), Ubisoft Reflections

30 23 0.8
I've been very diplomatic this generation, not pre-ordering either console until more information and Games are revealed, I was a sony Fanboy back in the day but after owning both consoles (360 and PS3) I've loved enjoying every game going to it's best and missing out on Nothing. So I have been firmly on the fence for this E3.

However, the more I read these kinds of articles and the types of informed comments, I can't help but ask myself, are the games on Xbox worth the hassle? if theres a major shift towards sony will the "exclusive" Xbox games (especially third parties) remain exclusive forever giving potential loss of earnings for a console no ones buying?

I'm connected to the internet all the time at home, but i'm lucky at the moment (as others have said moving house could change all of that), but I don't want to feel like I Have to be online just to play a game offline.
I have friends that are so die hard Xbox that they are going to pre-order one on the premise that they are somehow confident This backlash will force microsoft to back pedal and remove the DRM. I'm worried they are going to be disappointed and I just don't know If i could Afford to take that risk.

My ideal scenario would be I earn a lot more money and can afford to Buy both as I did this generation, but even then the hassle doesn't seem worth it, I have a Feeling it's going to have to be PS4 first, more powerful system, cheaper (the price difference can buy me a controller for my Bro to play) and perhaps look at an Xbone further down the line to see exactly how it fairs nd what changes have been made, and does it have any games.

Posted:A year ago

#63

Morville O'Driscoll Blogger & Critic

1,630 1,509 0.9
if theres a major shift towards sony will the "exclusive" Xbox games (especially third parties) remain exclusive forever giving potential loss of earnings for a console no ones buying?
This is a real worry, and obviously does happen. The Deus Ex: HR Director's Cut - previously exclusive to the WiiU - is now all formats; the lack of sales of the WiiU being the obvious (though unstated) reason. Titanfall (XOne and PC) is already all but confirmed to be on the PS4 with a timed exclusive on XOne and PC. Obviously, first-party titles won't go multi-format, but third-party titles? Well, we can see how fickle EA and SquEnix are when there's money at stake, so...

Edited 1 times. Last edit by Morville O'Driscoll on 13th June 2013 8:54am

Posted:A year ago

#64

Stephan Schwabe Multichannelmanagement, Telefonica

74 34 0.5
Adam Orth was fired for that :-)!

Posted:A year ago

#65

Khash Firestorm Senior Programmer, MuHa Games

38 37 1.0
@Stefan Pettersson
Maybe I'm not Microsoft audience, they just lose another fan of their consoles, one of those which spends 40 a month on games. Sure they have milions like me, but my money would flow to someones pocket. It thats what they want to achieve then cool everyones happy. PS4 for the win.

Posted:A year ago

#66

Matthew Handrahan Staff Writer, GamesIndustry.biz

129 130 1.0
FYI, Phil Spencer has just offered a little more detail on the online check-in requirements: http://www.gamesindustry.biz/articles/2013-06-13-xbox-one-check-in-will-need-kilobytes-not-megabytes

Posted:A year ago

#67

Syed Rafie Game Designer & Writer, Infinity Games Studio

4 16 4.0
So I guess we don't exist. China's not on the list either, but that would have been obvious from the very beginning.

So to sum up... South East Asia, India, China, Argentina, Japan, Taiwan etc don't exist. I fail to see how they can justify that making gaming a more restrictive, exclusive and stress-inducing pasttime is good for gamers everywhere.

And to think I was actually thinking it would be nice to play games like Ryse, Forza and D4.

Posted:A year ago

#68
I would like to state that is not too late for MS to backpedal and apologise stating. ok we have listened to teh conusmers and maybe online persistence isnt required to play your games. lets move that ot 30-60 days when you do go online perhaps? mea culpa, maybe it could happen.

Posted:A year ago

#69

James Prendergast Research Chemist

741 439 0.6
http://www.xbox.com/en-US/xbox-one/pre-order-xbox-one/disclaimer


Requires account on Xbox Live in an Xbox One-supported Xbox Live country (not all Xbox Live countries).

I don't really understand how limiting the potential user base is any sort of recipe for success. I mean they're limiting on a number of fronts here. To fully enjoy an XBO you need:

1) A perfectly working internet connection
2) Have enough space to utilise Kinect
3) Speak a language supported by the console
4) Be on a supported cable network and TV subscription package
5) Have a supported TV receiver with HDMI output
6) Have Xbox Live (for all the services such as Skype, Netflix etc)
7) Be in a supported country (21 - fewer countries than even Xbox Live officially supports and I bet it will be IP blocked)
8) Accept binding arbitration and class action waiver clauses
9) Never move country due to region lock (Xbox One games are for activation and distribution only in specified geographic regions)

I can't imagine how this is going to be a sucessful enterprise. They're not growing the potential install base - they're limiting it hugely!

Edited 1 times. Last edit by James Prendergast on 13th June 2013 2:35pm

Posted:A year ago

#70

Stefan Pettersson Specialist Consultant, Fat Tuna

77 19 0.2
@ Syed Rafie, I think Microsoft knows where their earnings are, and they're probably online. We got to face the fact that selling games at retail brings HUGE costs for stock, distribution, local marketing, returns, retailers, pre-owned and more. If you can sell online 100% is yours to keep (except tax of course). That's why they (Microsoft) are focusing on the US-consumer and that's why they will probably put most of their efforts into bundling the Xbone as a cable box. The cable box market in the US alone is 150 million units in the upcoming 3 years (that's almost twice the installed base of Xbox 360). And 100% of these are online, ready to buy extra services like Netflix, XBLA games, Xbox Music etc etc where Microsoft will have earnings.

Since the European market is extremely fragmentet with 30+ countries and probably as many languages we basically get to pay for hardware we can't use fully. Although, I'd love to throw my Canal Digital HD cable box out and replace it with an Xbone if I could.

Posted:A year ago

#71

Greg Wilcox Creator, Destroy All Fanboys!

2,196 1,176 0.5
@Stefan; the problem here is current cable in many areas is so cluster f***ed with hidden or flat out insane fees. I get charged a MANDATORY $9 a month for sports channels I don't even use (I'm not a sport fan and can't opt out), plus a few fees for other content I don't and can't remove unless I drop my service and sign up for a plan that costs MORE because it's bundled with phone and internet (I don't use a smartphone so I don't need that part, which, even if it were separate, ASSUMES I'm a heavy phone user - I'm not).

My cable isn't "online" other than what it gets through the wire in the wall, so even if I wanted to buy into Microsoft's "future-proofing" I'm not up to speed as to what they want me to have to use the damned thing.

I don't have a "smart" TV, a 3D TV (thankfully, as that combined with my lack of sports love means I'm the only one not crying that ESPN 3D went belly up due to a lack of interest and too much money flushed on the 3D gimmick) and one HDTV in another room when I want to watch or play an HD movie or game, but I've done the bulk of my gaming on a big old tube set and a smaller one in the office space. Of course, that still working box will need to get replaced because it seems none of the new consoles will support it, so it's a new TV for me at some point (yeah, they're cheap now, but I hate tossing something that still freakn' works!).

Eh, whatever - I'm just glad I'm not working damage control at Microsoft over the next few months... I think they won't so any other than to continue to enforce their "future-proof" plans while more consumers are boggled at the restrictions.

Posted:A year ago

#72

James Prendergast Research Chemist

741 439 0.6
@ Stefan

The only thing you have mistaken in your calculations there is that XBO is not a replacement unit for the cable box - it's just a pass through and it has no DVR capabilities. The consumer still needs both boxes. It's basically a second remote that tells your (compatible) cable box which channel to go to and then, knowing that, pulls up data from MS's content cloud associated with whatever programming it supposed to be running at that time.

I don't know how it would cope if the programming changed accidentally or whatever. There has been multiple occasions where I switched to a channel and what was on the guide/planner was not actually what was being broadcast.

Edited 1 times. Last edit by James Prendergast on 13th June 2013 4:19pm

Posted:A year ago

#73

Robin Clarke Producer, AppyNation Ltd

343 811 2.4
The reliability of people's connections isn't the issue here. This is classic PR misdirection.

The issue is why we suddenly need for all software we've bought to phone home every day to keep functioning. This is not the case on any other digital platform. There's no benefit to users, just inconvenience. And when the authentication servers are switched off, no games.

MS need to clearly and loudly backtrack on this policy, from a fresh spokesperson - Mattrick has done too much damage now.

Posted:A year ago

#74

Stefan Pettersson Specialist Consultant, Fat Tuna

77 19 0.2
@ James Prendergast, if iXbone is pass-trough only (for cable tv) I have no idea why Microsoft is even bothering. Unless they're scared people have no empty hmdi-inputs on their tellies ;)

Edited 1 times. Last edit by Stefan Pettersson on 13th June 2013 8:23pm

Posted:A year ago

#75

Saehoon Lee Founder & CEO, Pixellore

60 41 0.7
Microsoft must have done some research on this matter to be confidently say about their policy regarding to the online connection issue. Maybe they have gathered data during the Xbox 360 era about percentage of connection to the internet for the amount of the console they sold. Probably came to the decision that the good enough majority of the consoles were connected to make minor impact to their marketing and overall revenue if they lose some "unable to connect" customers. I can't believe that MS could land this kind of decision based on some idea stuck in their head. Having said that, I don't "like" the idea of persistent connection but I will get Xbox One because I can afford the required connection.

Posted:A year ago

#76

Greg Wilcox Creator, Destroy All Fanboys!

2,196 1,176 0.5
@Saehoon: Oh yes, they DID their research all right... but they didn't do the homework. Rigging the results to make it seem that those rather large swaths of the US and smaller patches of other countries were somehow unimportant to the Xbox One's future was, is and will be a Major mistake. They're Half Nelson-ing themselves (bad double pun intended) with a poorly explained license that industry folk seem to grasp as do folks like you who will buy in based on meeting the requirements. That's a good thing for them and you, of course.

The main issue has been from day one, the guy on the street getting wind of this in dribs and drabs first, a snarky tweet here and there, then a flood of games that look great, but lock out many who may want to buy but are lacking one or a few minor and for many ONE major requirement. And that's before the nosy Kinect deal that's still not 100 percent clear to some thanks to Microsoft's own flopping around the complete reasoning for it.

Many don't like it and don't want it thanks to perception and the fact that yes, they feel it'll take them into gaming territory they don't want to head into. I can walk into the GameStop near me like I've done for a few weeks since the initial announcement and hear all sorts of oddball rumors and stuff that may or may not be true because Microsoft is sending all sorts of mixed messages, none of which is changing many minds save for the users they already have on board for the big transition...

Edited 1 times. Last edit by Greg Wilcox on 14th June 2013 9:46am

Posted:A year ago

#77

Klaus Preisinger Freelance Writing

1,185 1,272 1.1
If you are an "always on" gamer in Europe, chances are you play PC, you are into MMOs and LoL. If you like the types of shooter MS is promoting,then your current PC is probably outperforming the XBone already and you pre-ordered the PC version of those games.

The audience MS is targeting does exist and it is not your usual suspect console audience. For the moment, that might alienate parts of Microsoft's current fanbase. In terms of Europe, Microsoft also has nothing to show for that isn't game related.

Posted:A year ago

#78

Justin Trautmann Studying Digital Media & Multimedia Technology, Hillsborough Community College

24 35 1.5
You'd think a company would want the business of a person in a nuclear submarine. Nothing says commitment and loyalty to a brand than a volunteer wanting to go in a metal tube for three to six months, about 500 feet under water, surrounded by nuclear material.

That has to be worth a few thousand dollars of entertainment material, yeah?

Posted:A year ago

#79

Alfonso Sexto Lead Tester, Ubisoft Germany

846 732 0.9
Mattrick described the decision to design the console with an online connection as a fundamental presence was as, "a future proof choice."

In the future (10 years or so) your Xbox One games will be unplayable after Microsoft turns off their XOne servers. Does he mean that kind of future?

Posted:A year ago

#80
I think MSOne is futureproofing whereby they have clouded your judgement and want all things digitally beamed into ones eye sockets from MS flix, MS house of cards, MS netpisodes, and MS Entertainment. As such, they may not be too bothered of winning the 2013-2014 war or if the uptake of consoles by users is limited. It all feels like a larger social experiement

Posted:A year ago

#81

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