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Harrison: "Nobody has been more committed to indies than Microsoft"

By Matthew Handrahan

Harrison: "Nobody has been more committed to indies than Microsoft"

Mon 10 Jun 2013 5:28pm GMT / 1:28pm EDT / 10:28am PDT
DevelopmentE3 2013

Microsoft highlights indie push with Minecraft for Xbox One, exclusive from Swery65

Microsoft's Phil Harrison has stated the company's commitment to working with independent and diverse developers for Xbox One.

As evidence, Harrison announced that Mojang's global phenomenon Minecraft would be coming to Xbox One, with new and exclusive content.

He also introduced footage from Remedy's already announced TV-game hybrid Quantum Break, and a new game from Deadly Premonition creator Swery65, called D4.

When he first took the stage, Harrison said that, "nobody has been more committed to supporting indie development than Microsoft." This is a somewhat controversial claim in light of the widespread frustration among smaller developers at the expense and difficult working practices on the Xbox 360.

Sony has made stronger relationships with independent developers a core part of its PlayStation 4 strategy ever since it was first unveiled. However, Microsoft has yet to describe its approach to independent developers for the Xbox One in any detail.

From Recommendations by Taboola


Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.

2,522 3,225 1.3
Popular Comment
They are really harping on their Minecraft deal. I don't think you can really say you're indie developer friendly just because you break rules for a mega-seller on your console.

And are Remedy really to be considered an indie developer?

Posted:3 years ago


Christopher Thigpen Lead Producer, Kiz Studios

47 93 2.0

You are very correct. Loving ONE, does nothing for the many.

Posted:3 years ago


Paul Jace Merchandiser

1,199 2,048 1.7
Initially nobody(console wise) was more committed to indies than Microsoft has been on the 360. But over time they have developed problems that they really need to address for the next gen, including the patch fee, among other things.

Posted:3 years ago


Klaus Preisinger Freelance Writing

1,498 1,895 1.3
You heard Phil, he wanders the earth Kwai Chang Caine style in search for his brothers from an indy mother. They are then offered to join him exclusively.

Posted:3 years ago


Morville O'Driscoll Blogger & Critic

2,018 2,375 1.2
Nice use of tense there, for those who pay attention. Not
"nobody is more committed to supporting indie development than Microsoft."
but instead
"nobody has been more committed to supporting indie development than Microsoft."
Not exactly instilling confidence in how MS are going to help indies with the One, and that's before you even get to the fact that he's a Microsoft employee. Come back to us when there's indie developers saying how awesome MS are.

Edited 1 times. Last edit by Morville O'Driscoll on 10th June 2013 10:31pm

Posted:3 years ago


Greg Wilcox Creator, Destroy All Fanboys!

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@Morvill: Oh, there's a LOT of that "tense" usage going on if you read that licensing agreement a few times (or ONCE, carefully)...

And yeah... "has been"... you can say that again, future-friendly console aside...

Posted:3 years ago


Tim Ogul Illustrator

335 469 1.4
Maybe Indy's just not into you then. ;)

Posted:3 years ago


Shane Sweeney Academic

505 603 1.2
Well it is no doubt controversial for me to say this, but when Greg Costikyan traveled the world spreading the good word about the Indie Game Revolution he defined it in a way I have taken quite to heart. He described Indie Games as a stylistic choice. The "Indie aesthetic" versus it being about the size of your teams or economic business model. Indie Film and Craft Beer are two other industry equivalents that clearly have an "indie aesthetic" but may or may not be produced by mega companies.

Debate on definitions aside, under my world view, I really see Sony as a company who has always dabbled heavily with titles pushing the Indie aesthetic. I bought a PS3 for Flow and was overjoyed when Flower and Journey followed, let alone amazingly interesting titles like the Unfinished Swan, Pixel Junk Eden, Datura, Linger in Shadows etc Even some Sony funded AAA titles just ooze indie aesthetic like the eventual Last Guardian and Heavy Rain.

Microsoft should really just go fund some interesting titles. Push the medium forward etc, then they are welcome to lay any claim they want.

Posted:3 years ago


Rick Lopez Illustrator, Graphic Designer

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Harrison: "Nobody has been more committed to indies than Microsoft"
Ummm... hmmm.... except for SONY.

Posted:3 years ago


Kingman Cheng Illustrator and Animator

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Continuing to dig themselves ONE massive hole. :P

Posted:3 years ago

What really boils my blood is the fact that Mr. Harrison seem to forget the fact that we are millions of gamers who already owns Minecraft on XBLA! I understand that they want us re-purchase Minecraft for XboxOne .. Check! What about Castle Crashers, Limbo, Renegade Ops, BattleBlock Theater etc.!? Count me out!

Posted:3 years ago


Christopher Bowen Editor in Chief, Gaming Bus

479 813 1.7
Microsoft only loves indies when they prove that they're breaking sales records everywhere else.

Otherwise... well, you've all seen the numbers on XBLIG.

Posted:3 years ago


Eric Leisy VR Production Designer, Nike

119 127 1.1
Let's cut to the chase - will I be able to get NO LUCA NO, on my xbox one?

Posted:3 years ago


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