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Double Fine launches its second Kickstarter drive

By Mike Williams

Double Fine launches its second Kickstarter drive

Thu 30 May 2013 5:41pm GMT / 1:41pm EDT / 10:41am PDT

Massive Chalice hopes to repeat the success of Double Fine Adventure

Double Fine Productions has announced its second Kickstarter campaign, this time for Massive Chalice, a 3D fantasy tactics game. Massive Chalice's drive follows Double Fine's record-breaking 2012 Kickstarter campaign, which totaled more than $3.3 million by time it was done. That title, now called Broken Age, is currently in full development at Double Fine.

"Double Fine is committed to remaining independent, and that includes being responsible to our fans above all else. Kickstarter allows us to do exactly that," said Double Fine president Tim Schafer.

"We love tactical strategy games, roguelikes, and the idea of powerful Game of Thrones-style royal dynasties-Massive Chalice brings all of that together in a unique Double Fine package," said game lead Brad Muir.

The game is planned for Windows, Mac, and Linux, using Double Fine's internal Buddha Engine. Schafer is not directly involved in the game's development, with Broken Age remaining his primary focus. Massive Chalice has a funding goal of $725,000 with the campaign ending on June 27. Double Fine plans to release the game in late 2014.

From Recommendations by Taboola


Pier Castonguay Programmer

189 108 0.6
It would be great to see the result of the previous Kickstarter game before asking for more. But I have high hope for Double Fine, all they did was always great.

Posted:3 years ago


Nicholas Pantazis Senior Editor, VGChartz Ltd

1,025 1,486 1.4
@ Pier This is a different team, different director, different everything. Same company, totally different project. It's reasonable (in fact it's responsible) to run multiple projects at once.

Posted:3 years ago


Steve Nicholls Programmer

66 29 0.4
It may be a different internal team but... hand back in the pot already?

Posted:3 years ago


Anthony Gowland Consulting F2P Game Designer, Ant Workshop

323 1,419 4.4
I'm not sure you do understand, that team's hand hasn't been in the pot?

Would it be better for Double Fine to use the money people had pledged for another game on the development of this one? I don't think that would go down very well (probably even counts as fraud).

Or maybe they should lay off the staff if they can't afford to fund a project for them themselves?

Posted:3 years ago


gi biz ;,

341 52 0.2
I'm totally with them, and Double Fine has shown they can do their job very well, but I wonder if this "different team" thing gets to non-industry people's perception.

Posted:3 years ago


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