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Unity drops Flash support

Unity drops Flash support

Wed 24 Apr 2013 10:03am GMT / 6:03am EDT / 3:03am PDT
Developer ToolsDevelopment

"Adobe eroded developers' trust in Flash as a dependable, continuously improving platform," says tech firm

Game engine and middleware company Unity has said that it will no longer support Flash, stating that Adobe is no longer committed to the platform.

In a blog post the company shared its reasons for sunsetting Flash support.

"We don't see Adobe being firmly committed to the future development of Flash. This is evidenced by the cancellation of Flash Player Next, the instability of recent Flash Player versions and by Adobe's workforce moving on to work on other projects.

"By introducing, and then abandoning, a revenue sharing model, Adobe eroded developers' (and our) trust in Flash as a dependable, continuously improving platform.

"Developers are moving away from Flash, and while Flash publishing has gotten little traction, our own Unity Web Player has seen unprecedented growth in recent months."

Unity will no longer sell Flash development licenses from today but it will continue to support existing Flash customers.

"Just like you guys, we sometimes have to make difficult decisions about which platforms to target," wrote the company. "For us, doing so often involves speculating about what the fast-changing gaming environment will look like in what is effectively the dim yet not so distant future. Sometimes, things don't work out as we expected.

"When we started working on a Flash deployment add-on some 18 months ago we had high hopes for the future of Flash as a gaming platform. The performance of early builds was promising, and Adobe seemed to be dedicated to making it a success. Since then much has changed."

6 Comments

Thomas Dolby Project Manager / Lead Programmer, Ai Solve

340 292 0.9
Well that came and went quickly. To be honest I was surprised that they supported it in the first place considering it was already on a downward trajectory.

Posted:A year ago

#1

Eric Pallavicini Game Master, Kabam

307 209 0.7
Well it is a bit of a chronicle of a death foretold. My right click is happy though.

Posted:A year ago

#2

Shane Sweeney Academic

398 413 1.0
Steve Jobs coming back from the grave to get vengeance on Adobe for daring to fork off from Apple to begin with.

I mostly feel sorry for Kongregate and Newsground if flash dies entirely.

Posted:A year ago

#3

Eric Pallavicini Game Master, Kabam

307 209 0.7
I mostly feel sorry for Kongregate and Newsground if flash dies entirely.
Well, it won't die all of a sudden (at least I hope so) so they will have time to adapt for their new additions and I guess the current catalog will still be able to run even years after, and the flash games developers will adapt too (though for them Flash dying also means a loss on investment since they paid for licenses and now have to invest more and maybe even hire/fire/retrain personal, which is probably the saddest part). Fact Unity made this announcement now will allow this branch of the industry to anticipate restructuring and gives a clear signal it has to be done and one has to be prepared (the sooner the better).

Edited 1 times. Last edit by Eric Pallavicini on 25th April 2013 10:16am

Posted:A year ago

#4

Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.

2,271 2,440 1.1
I think it's a fantastic new direction. While Flash was ubiquitous, it was also incredibly insecure and unstable. Bring on Unity and HTML5.

Posted:A year ago

#5

Mark Laurel Developer

9 3 0.3
I remember Flash & Director from way back when Macromedia was still around...always of the opinion Director's shockwave was more robust & superior format. Didn't like flash then but was forced to learn it, still not a big fan of it (though the video compression is nice).

Never understood why Unity supported it- I've seen some nifty webGL stuff: http://www.inka3d.com/

They've got a Maya plug-in I keep wondering at the what ifs...

Posted:A year ago

#6

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