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PS4 praised as "perfect gaming PC" by Epic VP

PS4 praised as "perfect gaming PC" by Epic VP

Tue 02 Apr 2013 11:13pm GMT / 7:13pm EDT / 4:13pm PDT
Hardware

Epic Games' Mark Rein loves the PlayStation 4's PC-like design

In an interview with CVG, Epic Games vice president Mark Rein called Sony's upcoming PlayStation 4 console "a really perfect gaming PC" and praised the platform holder for making things easier for developers.

"I think it's a very smart move on Sony's behalf to build this sort of enhanced PC architecture and then put so much in it," Rein told CVG. "The kind of stuff that they announced that they're doing, the level of convenience and things like that... they're making a really perfect gaming PC."

Rein seemed very excited by the PlayStation 4's 8 GB of GDDR5 memory and the console's digital download options.

"Let's not forget it has 16 times the memory we had in PlayStation 3 - that's not insignificant. Knowing that every machine has that we can do crazy, ridiculous stuff," he explained. "The other exciting thing is that Windows for most people is tied to about 2 GB of addressable memory space. This really opens up beyond what most PCs can do, because most PCs are running a 32-bit version of Windows."

"I've always said that the things in the next-generation that aren't just brute force hardware are all about the service and simplicity of the experience - the things that make it as fun and easy to get a PS4 game as it is to get a game on your iPad."

Just last week at GDC 2013, Epic released a brand-new Unreal Engine 4 demo running on PlayStation 4 development hardware.

13 Comments

Saehoon Lee
Director - Gaming

59 40 0.7
Popular Comment
I agree with people saying that mobile gaming is booming. But then the consoles new era is coming too. All I can say is that I am just excited to be part of this booming industry over all. As a content provider, overall booming of the industry is a good news indeed. Mobile , Console , Cloud gaming, come on!

Posted:A year ago

#1

Private
Industry

1,176 182 0.2
The bigger problem is fragmentation for the PC over unified systems ( to some extend that applies also to mobile especially Android where the fragmentation is big). Looking at what developers can get out of 7 year old hardware with 2x 256MB Ram and a not great GPU is amazing.

Can only agree with you that its great that all those different forms of gaming are doing great and before Bruce shows up all platforms have a place and audience that make them a viable business. :)

Edited 1 times. Last edit by Private on 3rd April 2013 2:29am

Posted:A year ago

#2

Tom Keresztes
Programmer

632 239 0.4
"The other exciting thing is that Windows for most people is tied to about 2 GB of addressable memory space"
According to steam's hardware survey, currently about 70% (Win7 x64 + Win8 x64 + Vista x64 + Xp x64) of steam clients run 64bit windows and about 5-10% run non-windows, but 64 bit capable OSs (Linux, OSX). Quite significant of the 32bit installations probably run a 64bit capable cpu, as neither Intel or Amd really sells 32bit only processors for the last few years.

Posted:A year ago

#3

Sam Spain
Studying computer Science (Games Development)

17 3 0.2
Yeah, I was going to say. Steam's hardware survey shows that your typical PC is going to have more than 2GB of RAM. Probably 4GB. My budget PC from 2008 that cost £400 has 3.25GB. My netbook has 2GB. The idea that the PS4 will be superior on memory alone is false. It's also going to have more expensive games and less of them available so, yeah, this guy is wrong.

Posted:A year ago

#4
Maybe the key phrase here is "addressable memory space"? Mark may have meant that with PCs it's a different story than with PS4, which now has 8GB of unified memory. The size of the memory doesn't necessary mean that you can use it all.

Posted:A year ago

#5

Sam Spain
Studying computer Science (Games Development)

17 3 0.2
That's true. Depends on how well the OS for the PS4 is made. PC gamers should be happy with the existence of the PS4 since console ports have no excuse now to allow games to use more memory. Most gamers don't even get to use all the RAM they have which is why a gaming machine really only needs 4GB of memory right now. This should change so long as the Xbox doesn't hold everyone back.

Posted:A year ago

#6

Saehoon Lee
Director - Gaming

59 40 0.7
It must be utterly stupid to build console with 8gb of unified memory but make them inefficient to use. So I am hoping it will be like Xbox 360 unified memory system but just huge pool of 8gb of memory ready to be used however dev see fit. (excluding console os reserved part ofcourse)

Posted:A year ago

#7

Rick Lopez
Illustrator, Graphic Designer

1,269 941 0.7
Seriously, SONY hit all the right notes. If they get the price for the console and games right its a day 1 purchase for me. Everything from the hardware specs to the hardware features and tools for developers and Playstation network features, all sounded great.Cause SONY didnt just release a box with huge specs, they also are releasing a box that gives gamers and developers options, on how to play and how to make games. And it intigrates many features for mobile devices. So yeah Im excited about PS4 on many levels. Ive always said consoles are not going away. They will evolve in there own way and eventually integrate with mobile devices like they have done so with the internet in the previouse generation. Now its all about mobile and interfacing with different devices. PS4 seems to have alot on that.

Posted:A year ago

#8

Nicholas Pantazis
Senior Editor

1,011 1,406 1.4
I agree Rick the console looks great, but I take issue with Rein's insane disconnection from the average PC gamer. As was pointed out above, Steam shows a large majority of PC gamers (far more btw than will likely ever own a PS4) are running a 64bit OS with 4GB - 16GB of memory. For a man and company that made their names on PC, Epic and Rein have become incredibly disconnected from modern PC gaming.

Posted:A year ago

#9

Carlos Guía
Software Egineer

1 2 2.0
I doubt he didn't know about Steam's survey and he said "most PCs are running a 32-bit version of Windows.", which is true. However, in my opinion it was deliberately misleading, Steam's survey is much more relevant, but he's trying to sell his point.

Posted:11 months ago

#10

Andrew Ihegbu
Studying Bsc Commercial Music

436 146 0.3
After doing the research and concluding that PS4's memory is in fact significantly worse than the XB1's due to latency, I still don't think it will matter when it comes to the games being made. I only think that his comment was specifically leveled and Sony becasue of how hard the PS3 was to write for compared to the Xbox 360. The Cell was a complex beast.

What I do see in the increased latency in the PS4 RAM is less being asked of the CPU, simply because CPUs are 100's of times more latency dependent than GPUs... this for me is slightly disheartening, because I was really hoping to see a push toward really getting the most out of the CPU realm when most big budget games have been constrained to the last generations level of speed.

A lot of tech that I really wanted to see is very CPU dependent. Ray-Tracing, a fix for the 17 gazillion mutexes that 8 core gaming usually creates, something that can really stress even a modern quad-core. Maybe even that Euclidean Infinity graphics guy will pop up with a demo on a console that still has absolutely zero animation. I don't think I'll see that this time. Maybe in another 8 years. :)

Posted:10 months ago

#11

Andrew Ihegbu
Studying Bsc Commercial Music

436 146 0.3
Addressable memory space is specifically a 32bit limitation. 64bit windows has more addressable memory space on a single OS than 4 PS4's and more than 8 on the Pro and Ultimate editions of the OS.

Even without unified memory (which is always slower but easier to write with), Windows just stores it's GPU addresses and the end of addressable memory space, so technically it is still addressable, even if it isn't executable.

Posted:10 months ago

#12

Techni Myoko
Programmer

31 35 1.1
After doing the research and concluding that PS4's memory is in fact significantly worse than the XB1's due to latency
You are very mistaken.

Posted:9 months ago

#13

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