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Valve kicks off Steam Early Access

Valve kicks off Steam Early Access

Thu 21 Mar 2013 2:38am GMT / 10:38pm EDT / 7:38pm PDT

Steam users can play titles still in development

Valve has launched Steam's new Early Access platform today, allowing users to play games that are currently in development. Early Access is kicking off with 12 titles in various stages of development that Steam users can purchase and play.

Developers gain access to community feedback, players can play games in alpha or beta stages, and Steam gets to remain the one-stop shop for digital downloads. According to the Early Access information page, Games can even jump straight from Steam Greenlight into the Early Access program. Any game that has passed through Greenlight or is already coming to Steam can join the program, but Valve is starting slow for launch.

"A lot of games are already operating as ongoing services that grow and evolve with the involvement of customers and the community," said Sean Pollman of Kinetic Void developer Badland Studio. "Greenlight helped us raise awareness for Kinetic Void, and now Steam Early Access will let us continue the development of our game while gathering crucial feedback, input and support from the Steam Community."

The first twelve titles include Arma 3, Drunken Robot Pornography, Gear Up, Gnomoria (pictured), Kenshi, Kerbal Space Program, Kinetic Void, Patterns, Prison Architect, StarForge, Under the Ocean, and 1... 2... 3.... Kick It!. Prices vary from free all the way up to $32.99 and Valve notes that game pricing may change over time.

1 Comment

Eric Pallavicini Game Master, Kabam

329 223 0.7
While it may be risky for the customer who contributes to an alpha stage (as the game may actually just be cancelled or worse not fulfill its promises) I quite like the idea. What idea ? Well support independent creativity and encourage risk taking first. Secondly, it is also about getting involved.

After having been hugely disappointed by many renown franchises lately, which had high polish and even more marketing but unfortunately not as much depth or fun as expected for those IPs, I am now experimenting and supporting "Indie Aliens", that don't try to please the masses at the expense of original games as much as possible but just do the games they want and also get in touch with the people who want them (and hopefully listen to them at early stages).

While I've purchased Kenshi for example (among others Alphas-Betas) and found out the game is so far "only very promising" and could end up being either a genius hardcore RPG-RTS for its players or well... a waste of a few euros for me (which to be fair, have been well spent for the about 20 hours I've spent testing the Alpha... which is very very limited at the moment, but still).

Kickstarting and the likes is very trendy and maybe, hopefully, it will be for the best (back to the roots of genuine gameplay).

Edited 2 times. Last edit by Eric Pallavicini on 21st March 2013 9:54am

Posted:A year ago


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