Torment Kickstarter draws $900,000 in six hours
inXile Entertainment's Planescape successor launches in the morning, tops funding goal by lunch
inXile Entertainment's second Kickstarter launched this morning, and is already a roaring success. The developer's Torment: Tides of Numenera campaign went live at 6 a.m. Pacific, and reached its $900,000 funding target around noon.
As inXile founder Brian Fargo said in the project's first update, "You've got to be freaking kidding me!! We just funded in six hours!?!?! Our heads are still spinning at the incredible response we have had from today's support of our Kickstarter campaign. We had plans to roll out our stretch goals and to write our Kickstarter updates but never in our wildest dreams did we think we would fund this quickly!!! We are joyfully scrambling right now to get a longer update and some stretch goals in front of you as soon as we can."
Torment is a spiritual successor to the PC role-playing game Planescape: Torment, albeit one without the Dungeons & Dragons Planescape license. It is the second PC RPG follow-up inXile has successfully crowdfunded; last year the developer attracted more than $3 million in contributions to make Wasteland 2.
Torment: Tides of Numenera is actually off to an even better start than Wasteland 2. While both games shared the $900,000 target, it took Wasteland 2 nearly two days to pass the goal. As of this writing, Torment: Tides of Numenera has garnered more than $985,000 from some 18,600 backers. The campaign will run until April 5, and the final game is expected to be delivered to backers in December of 2014.