Michel Ancel, Rayman devs protest game delay
Developers upset with Ubisoft's decision to hold back finished Rayman Legends on Wii U
Rayman fans aren't the only ones irked by Ubisoft's decision to delay the Wii U version of Rayman Legends. Eurogamer reports that the game's developers are similarly upset, as evidenced by a series of photos with Ubisoft Montpellier staff including Rayman creator Michel Ancel.
The pictures show the developers posing with a poster that reads, "Sortez nous Rayman. Soutient a Ubi Montpellier," which translates to "Let's release Rayman. Support Ubi Montpelier." Originally expected as an exclusive launch game for Nintendo's new system, Rayman Legends was first pushed back to this month, and then last week it was delayed until September to launch alongside new Xbox 360 and PlayStation 3 versions of the game.
This is not the first grousing to emerge from the game's developers. A former employee at Ubisoft Montpellier vented on a Spanish forum last week, upset that the team endured crunch only to be told upon finishing that their work wouldn't see the light of day for the better part of a year. The developer left the studio shortly after the completion of Rayman Legends for Wii U.
"For us, this means we've spent six months barely seeing our wives, kids, and friends for nothing because, after all, such a haste wasn't needed," the developer wrote. "Believe it, it was a hell to swallow this news."
As of press time, Ubisoft representatives had not returned requests for comment.

Ubisoft needs to figure out a way to fix this despite the stuff going on contractually about the game "needing" to be released for all platforms at the same time.
It's pure nonsense for Wii U owners and anyone looking forward to the game since its announcement as an exclusive to now have to wait until the fall, and while I'm betting it will do well across the board at the end of the day, I'd bet it would do even better if the Wii U version ships out and gets some top scores (making its Metacritic target if there is one - I still hate that games need to be aggregated in this manner).
As usual, we shall see...
Posted:3 months ago