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Epic Games closes Impossible Studios, delays Infinity Blade: Dungeons

What's left of Big Huge Games loses its new lease on life

Epic Games has closed Impossible Studios, the studio founded by former members of 38 Studios subsidiary Big Huge Games. The studio was founded when 38 Studios shuttered both of its development houses in May of 2012. Impossible Studios was put to work on Infinity Blade: Dungeons, an expanded iOS dungeon crawler based in the Infinity Blade universe.

"We're closing Impossible Studios," said Epic Games founder Tim Sweeney in a message today. "When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn't working out for Epic."

"In addition to providing Impossible Studios employees with 3 months of severance pay, we'll be giving the team the opportunity to form a new company with the Impossible Studios name and the awesome Impossibear logo," Sweeney added. "This means that Infinity Blade: Dungeons is now on hold as we figure out the future of the project."

Despite being shown in demo at the press event for the third-generation iPad in March of 2012, Infinity Blade: Dungeons was a no-show for the rest of the year.

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Mike Williams avatar

Mike Williams

Reviews Editor, USgamer

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

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