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Sony ends development agreement with Superbot

By Mike Williams

Sony ends development agreement with Superbot

Mon 04 Feb 2013 9:36pm GMT / 4:36pm EST / 1:36pm PST

The developer will no longer be involved with PlayStation All-Stars

Sony Computer Entertainment America has ended its working agreement with PlayStation All-Stars Battle Royale developer Superbot Entertainment, according to reporting by Kotaku. Sony's Santa Monica Studio will be handling future DLC for the title.

"Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended. We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars: Battle Royale and the title's forthcoming DLC releases will continue to be fully supported by Santa Monica Studio," a Sony representative told Kotaku.

This follows significant layoffs at Superbot Entertainment almost two weeks ago. At the time, Superbot remained committed to working on PlayStation All-Stars. Kotaku has heard from an anonymous source that losing the Sony agreement means the studio may be preparing to shut down.

Superbot Entertainment joins Starhawk developer Lightbox Entertainment, Call of Duty: Black Ops Declassified developer Nihilistic Software, and Pain developer Idol Minds, as PlayStation-centric developers who fell on hard times after underperforming PlayStation titles.

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Christopher Bowen Editor in Chief, Gaming Bus

479 813 1.7
Popular Comment
What utter bullshit. Superbot is taking the fall because some marketing moron at Sony said "hey, let's steal Smash Bros. Brawl, but put our own franchises on it. It'll make millions!", when everyone and their dog was saying "no, it won't".

Posted:3 years ago

...Let the implosions begin!

Posted:3 years ago


Adam Campbell Product Executive, Hopster

1,463 1,566 1.1
Good point.

Hope the franchise finds itself a good future along with its former developer.

Posted:3 years ago


James Verity

132 25 0.2
Devs should know by now that Sony will drop them in a butt of an eye lid...

Posted:3 years ago


Greg Wilcox Creator, Destroy All Fanboys!

2,610 1,686 0.6
As soon as I heard this game was being developed, my eyeballs rolled back and I saw my brain say "Uh oh". Still, I waited until I played it to make an official judgment

The first thing wrong was yep, it's a Smash Bros. swipe (despite the changes to the gameplay) that doesn't work as well because, frankly speaking, the cast of characters really doesn't work that well in terms of all being in memorable games unless you're THAT much of a Sony die-hard that you overlook this.

The again... as Sony no longer owned the rights to some of the OBVIOUS choices for inclusion (including characters from the Crash Bandicoot and Spyro the Dragon franchises), there goes appealing to those fans who want to see them in the game, no matter how good it was.

Then again, I guess Polygon Man (remember him?), Robbit from the Jumping Flash games, the Motor Toon cast and any Toshinden characters, etc. wouldn't even be remembered by anyone who wasn't around in the PS1's early years...

Well, it seems popular among some folks out there, so I guess they're happy with it. I played a few matches and got more "Meh" at the end of my session. It's a well made game for sure... it's just a bit... bland (but flashy) and derivative (but has a few too many "who is that and/or who cares?" characters) to be anything more than a curiosity piece for me...

Posted:3 years ago


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