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Epic Citadel released on Android

By Mike Williams

Epic Citadel released on Android

Wed 30 Jan 2013 2:34am GMT / 9:34pm EST / 6:34pm PST

Visual demo release not indicative of possible Infinity Blade port

Epic Games has released the "Epic Citadel" visual demonstration on Google Play and the Amazon Appstore for Android. The demo has "updated visuals" and a new benchmark mode for its Android release.

"While we've licensed our engine to help developers build and ship many fantastic games for Android, 'Epic Citadel' is our first internally developed product to be released to Android users," said Epic Games vice president Jay Wilbur. "It's a free, easy way to check out the high-quality experience Unreal Engine technology delivers on mobile devices."

Epic Games worked hard to test Epic Citadel on a wide variety of Android platforms, working with hardware manufacturers like Nvidia and Intel to ensure compatibility. Unfortunately, Epic Games confirmed to The Verge that the company still has no plans to bring its Infinity Blade series to Android.

"'Epic Citadel' features beautiful, high-performance graphics that are characteristic of mobile Unreal Engine games. Throughout the app's development for Android, we worked closely with Epic Games to ensure that the visuals can be experienced on NVIDIA Tegra-based devices in all of their glory," said Tony Tamasi, SVP Content and Technology, NVIDIA.

"Intel is very pleased to see Epic's award-winning Unreal Engine 3 technology shipping on Android with full native support for x86," said Mukesh Goel, Director of Ecosystem Enabling, Mobile Communications Group, Intel. "We're especially excited by the tremendous performance being realized in 'Epic Citadel' on the Atom Z2460 platform."

Epic also updated the iOS version of Epic Citadel today.

From Recommendations by Taboola


Adam Campbell Producer, Hopster

1,472 1,577 1.1

Downloaded immediately and it was a nice visual treat for the Nexus 7, tried it long ago on the iPhone 4S. Now, I wonder what's taking Epic so long with UDK for Android...

Posted:3 years ago


Nicholas Pantazis Senior Editor, VGChartz Ltd

1,025 1,486 1.4
@ Adam Open markets aren't really Epic's "thing." They have little choice with PC, but with Android they still have plenty of room to be snooty. The nature of their business is that closed markets with high costs make it much easier for them to profit. Android is not in their business model. I'm sure they made Epic Citadel to hopefully entice OTHER developers to license UE3 for Android, but I doubt we'll see any efforts from Epic themselves any time soon.

Posted:3 years ago


Adam Campbell Producer, Hopster

1,472 1,577 1.1
Too bad.

I'm a little 'worried' (though not literally) that Unity and maybe a new entrant such as Crytek could sweep that market away from them. Android games aren't making quite the revenues iOS ones are right now but they could do and I'm sure there will be an every growing number of people looking for a middle-ware solution.

For me, its a little unfortunate knowing the technology is in there. It also throws a little uncertainty to UDK fans as Epic did say it will make its way to Android and that was about a year ago... oh well!

Posted:3 years ago


Peter Dwyer Games Designer/Developer

490 302 0.6
A wholly pointless demo when the engine itself is still unavailable for the platform without owning a full UDK license. This puts the engine beyond the reach on any indies and given that games like shadowgun and dead trigger are using Unity it makes it even more puzzling.

Clearly you simply don't need UDK to make great looking and performing mobile games and you certainly don't need to fork out six figure sums just for an engine either!

Posted:3 years ago


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