Bioware writer laments "increasingly toxic" fan feedback
David Gaider addresses the sour atmosphere on the Bioware Social Network
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David Gaider, the lead writer for Bioware's Dragon Age IP has published a blog post lamenting the "increasingly toxic" atmosphere on the studio's online forums.
The post was published in response to a question about whether Bioware's staff was aware of how many fans now avoid the Bioware Social Network "like the plague." Gaider agreed that, "the overall tone of the forums has become increasingly toxic," and he has retreated from using them as a source of feedback as a result.
"Spending too much time there starts to make me feel negative- not just about the games we make, but about myself and life in general. That's not a good feeling to have," Gaider said.
"I'm sure there are folks there who would bristle at that comment, suggesting that all negative feedback is justifiable and that ignoring it is the equivalent of us sticking our heads in the sand. How will we ever improve unless we listen to their scolding and take our lumps like good little developers?
"That is, of course, ignoring the idea that we haven't already digested a mountain of feedback- both positive and negative- and there's really only so much of it you can take. Eventually you make decisions (informed by that feedback, though only in part- it can only ever be in part) and move on."
"Perhaps there is also something to be said about whether the games BioWare makes still satisfy our core fans"
David Gaider, lead writer, Bioware
Bioware has been the target of significant criticism from its community over its recent games, specifically Dragon Age 2 and Mass Effect 3. In the latter case, the anger from fans was intense enough to prompt Bioware to change the game's ending through a post-release patch, and release DLC that offered further explanation of its backstory. When Dragon Age 3 was announced last September, Mark Darrah, the game's executive producer issued an open letter to fans reminding them that, "We've been listening, and we will continue to listen."
According to Gaider's post, however, listening to the fans' feedback has become increasingly difficult due to the marked increase in vitriolic posts. While there are still many "keen and intelligent" posters, Gaiden claimed that "the signal to noise ratio does seem to be worsening."
"Eventually you get the feeling like you're at one of those parties where all anyone is doing is bitching. It doesn't matter what they're bitching about so much as, sooner or later, that's all you can really hear," he continued.
"I think there's something to be said there about the level of rhetoric and entitlement among online gamer communities in general. Perhaps there is also something to be said about whether the games BioWare makes still satisfy our core fans."
Thanks to Polygon.

Mmm... I used to hang out on the BSN quite a bit when DA:Origins was released. Then DA2 happened, and... Yeah. It got quite bad.
Well. Here's the entitlement issue again. *sigh* What does it mean in this case? That people who buy a product aren't entitled to complain about it? That people aren't entitled to complain about veering quality between original game and sequel? (Whether you love or hate the DA games, there's no doubt that the quality of them is dramatically different). Or what?The last time I actually visited there was a little before ME3 was released, and at that time, I don't think the moderators help in any way. I understand that they are there to promote BioWare/EA, but Chris Priestly's post about why ME3 wasn't going to be on Steam was shockingly poorly handled. What he said was used verbatim in a press release, which negatively affected how I viewed the mods (and what is supposed to be a fan forum). Then you factor in Stanley Woo's "End of Line" phrase (which at one point was trending on Twitter due to how hastily he used it), and you have a forum which, in a way, got the community it asked for.
Then, of course, you have the fact that BioWare fans are some of the most vocal out there. The people who are positive are really positive, and the people who are negative are really negative.
Edit to add:
And, regarding the "satisfy core fans" remark, I think that's fairly obvious. The gamers that BioWare are catering towards now don't seem to be the ones who enjoyed KoTOR, NWN, Jade Empire, or even DA: Origins.
Edited 2 times. Last edit by Morville O'Driscoll on 10th January 2013 12:55pm
Posted:4 months ago