Close
Are you sure? Are you sure you want to report this comment? I understand, report it. Cancel

Sony to fund FuturLab PlayStation Vita projects

Sony to fund FuturLab PlayStation Vita projects

Tue 11 Dec 2012 10:58am GMT / 5:58am EST / 2:58am PST
PublishingDevelopment

Brighton studio bankrolled by Sony, keeps own IP

Sony is to fund PlayStation Vita content from Brighton's FuturLab game company, the team behind PS Mini title Velocity.

While the platform holder pays for development the studio will keep control of the intellectual property - a deal that FuturLab MD James Marsden described as "the perfect deal".

"FuturLab has a unique and fun approach to entertainment and we see their games as being a fantastic addition to the ever growing catalogue of PS Vita games," offered Shahid Ahmad, senior business development director at Sony Europe.

Other titles from the studio include Surge, Fuel Tiracas and Beats Slider, all for PlayStation Mobile.

7 Comments

Andreas Gschwari
Senior Games Designer

542 528 1.0
That's fantastic news! Great studio with some really innovative games - glad to see they get the funding needed and can retain IP. Props to sony for that as well!

Posted:A year ago

#1

Sebastian Moss
Editor -in- Chief

57 19 0.3
Sounds like a dream deal. Congrats!

Posted:A year ago

#2

Gregory Keenan

102 11 0.1
Good news and fantastic they get to keep their IP!

Posted:A year ago

#3

Alexey Menshikov
Founder and CEO

8 0 0.0
Does it PlayStation Mobile titles or native PS Vita?

Posted:A year ago

#4

James Marsden
Managing Director

6 1 0.2
Thanks for the good vibes folks! @Alexey, it's native PS Vita titles we're working on in 2013, although Surge is out today for PlayStation Mobile :)

Posted:A year ago

#5

Alexey Menshikov
Founder and CEO

8 0 0.0
Congrads )

Edited 1 times. Last edit by Alexey Menshikov on 12th December 2012 12:58pm

Posted:A year ago

#6

Igor M
Rebel Without a Cause

22 18 0.8
Good news. Hope Velocity HD is one of those titles. Also, hope it's cross-buy/play compatible with PS3.

Posted:A year ago

#7

Login or register to post

Take part in the GamesIndustry community

Register now