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PlayStation Mobile SDK goes public

PlayStation Mobile SDK goes public

Tue 20 Nov 2012 8:59am GMT / 3:59am EST / 12:59am PST
EducationDevelopment

Sony opens up Vita, PlayStation 3 and certified devices to independent developers

Sony Computer Entertainment

Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...

playstation.com

Sony has released the public version of the PlayStation Mobile SDK, allowing developers to create content for a wide range of devices and sell through the PlayStation Store.

As well as PlayStation Certified Android hardware, developers can build apps and games for the PlayStation Vita, PSP and the PlayStation 3 with an annual license fee of JPY 7980 ($99 / 60).

Sony is also offering development support to the community and any projects started during the beta phase should transition over to the public SDK.

PlayStation Mobile is Sony's attempt to open up its hardware to independent development, adding the PlayStation brand to games and apps created for Sharp, Fujitsu, HTC, Asus, Wikipad and Sony Ericsson hardware.

In an interview earlier this year, Sony's Jim Ryan said that over 50 different development studios were creating content for PlayStation Mobile, which he hoped would act as a gateway for users unfamiliar with PlayStation products.

5 Comments

Greg Knight
Freelance Developer

56 49 0.9
As well as PlayStation Certified Android hardware, developers can build apps and games for the PlayStation Vita, PSP and the PlayStation 3 with an annual license fee of JPY 7980 ($99 / 60).

Does that mean you need a dev kit? Or can you push the app up to a retail Vita, PSP, PS3?

Posted:A year ago

#1

Sebastian Moss
Editor -in- Chief

57 19 0.3
@Greg It doesn't support either PSP or PS3, I think this post has it mixed up with the minis platform.

This is PlayStation Certified phones and tablets + PS Vita + some rooted android devices.

Posted:A year ago

#2

Andrew Jakobs
Lead Programmer

223 83 0.4
That's also what I thought, this Mobile SDK is NOT for the PS3 (at least not for now, and if it does it will only support the mobile framework).. Still staying on CFW for development then ;)

Posted:A year ago

#3

Craig Page
Programmer

382 218 0.6
It definitely doesn't support PS3 or PSP, and it sort of supports Vita but with tons of missing features and limitations. Which is okay for a simple app, or an Angry Birds clone.

Posted:A year ago

#4

Rey Samonte
Sr. Technical Game Designer

10 7 0.7
@Greg, you can use your retail PSV to deploy your games. It's actually pretty fun to mess around with.

Posted:A year ago

#5

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