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Capcom adding 1000 new devs by 2023

By Rachel Weber

Capcom adding 1000 new devs by 2023

Tue 06 Nov 2012 9:14am GMT / 4:14am EST / 1:14am PST

Aiming to "create a larger percentage of our games internally"

Capcom's recent financial reports have revealed that the company is planning to significantly increase its internal development team, adding 1,000 new members of staff by 2023.

"As of September 30, 2012, we had about 1,500 game developers," the publisher explained in its recent investors Q&A.

"Regarding our priorities, we will continue to allocate people to content development in the home video game sector while recruiting and training more people to create games in our mobile contents and PC online game sectors."

"Our goal is to increase the number of developers by 1,000 over the next 10 years"

"Our goal is to increase the number of developers by 1,000 over the next 10 years. We want to further improve the quality of our games by maintaining an internal game development team."

It explained that the aim was to increase the number of Capcom titles that were developed internally, and that this move away from outsourcing would balance out any spending on new staff.

Capcom also defended Resident Evil 6, which faired poorly with critics arguing that the game had still broken Capcom records for initial shipments, and that it was "too early" to tell what gamers through of the product. It also seemed confident it could hit its sale goal of 6 million units for the title.

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Kingman Cheng Illustrator and Animator

962 187 0.2
"too early" to tell what gamers through of the product.
That's not what I heard this morning!
“Overseas user reviews have not been very positive about Resident Evil 6,”
But anyway whilst they're saying they're employing more to improve the quality of the games, sounds to me like they just want to pump more out as opposed to actually improve the quality. I am basing this on the fact they said only about 2 months ago they wanted to pump more titles out. The ol' quantity versus quality argument.

Edited 1 times. Last edit by Kingman Cheng on 6th November 2012 9:47am

Posted:3 years ago


Dave Herod Senior Programmer, Codemasters

534 801 1.5
News of new jobs being created as opposed to the usual closures and redundancies is always welcome.

@Kingman Cheng - Throwing more people at one project does not necessarily improve the quality. I'd say it'd probably harm it. I'd prefer a lot of smaller scale projects of all sorts of original IPs than thousands of people all churning away yet another sequel to Resident Evil.

Posted:3 years ago


Kingman Cheng Illustrator and Animator

962 187 0.2
@Dave - I generally agree, better to have a little more focus. Bigger does not always mean better.

Posted:3 years ago


Rick Lopez Illustrator, Graphic Designer

1,269 943 0.7
Thats nice news... but how long will they be able to keep there jobs?

Posted:3 years ago


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