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Starhawk dev hit with layoffs

Starhawk dev hit with layoffs

Thu 18 Oct 2012 2:12am GMT / 10:12pm EDT / 7:12pm PDT

Lightbox switches to iOS development

Starhawk developer Lightbox Interactive has laid off 24 employees this week. The layoffs were hinted at earlier in a tweet from industry veteran George Broussard and later confirmed by Lightbox founder Dylan Jobe. Jobe told Polygon that the layoffs were a part of "shift in product strategy" returning the developer to a "small, focused indie-style team" with a iOS game on the way.

"All of the guys at Santa Monica Studio and Sony Computer Entertainment are fantastic people and great to work with," Jobe told Polygon. "We have had and will continue to have a great relationship with everyone over there. Hell, the PlayStation is why I got into games in the first-place! But now, we're just that we're taking LightBox Interactive in a new direction."

Lightbox had a multi-title agreement with Sony Computer Entertainment America, but an SCEA spokeperson told Polygon that the agreement has been ended.

"Sony Computer Entertainment can confirm that it has amicably ended its working agreement with developer LightBox Interactive, Inc. We have had a positive and long-standing working relationship with this talented studio, and wish them the best of success in their next endeavor. Starhawk and Warhawk will continue to be supported by Santa Monica Studio," the spokesperson said.


DeShaun Zollicoffer
Editorial Director

18 17 0.9
It seems like a lot of AAA developers are going to iOS. I'd probably do the same. It's cheaper and if you play your cards right you can get rich off of one 99 cent game.

Posted:A year ago


Bruce Everiss
Marketing Consultant

1,692 594 0.4
Full Fat in Coventry (which is a small extension of Silicon Spa) were a console development contractor for many years. Then they discovered the App Store and became a publisher, with outstanding success. It can be done.

Posted:A year ago


Jim Webb
Executive Editor/Community Director

2,266 2,400 1.1
I'm wondering how much pushed to iOS because they didn't receive the same kind of marketing and publishing support from Sony that they received back when they were Incognito? The difference in marketing and publicity (and sales) for Warhawk and Starhawk is the proverbial night and day.

Posted:A year ago


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