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Resident Evil 6 patch breaks PS3 downloadable edition

Resident Evil 6 patch breaks PS3 downloadable edition

Wed 03 Oct 2012 3:57pm GMT / 11:57am EDT / 8:57am PDT
Games

Capcom confirms issue with Euro PSN version of game, suggests workaround

The Resident Evil 6 launch has been marked by setbacks, first critical ones and now technical. Capcom has confirmed to IGN that a day-one patch has rendered the game unplayable for some who downloaded it from the European PlayStation Store.

When affected users try to launch Resident Evil 6, they are told that there is a problem with the copyright protection information and the game refuses to run. Capcom has suggested a workaround, telling those who downloaded the game to uninstall it and redownload it. Once that process is complete, the game will no longer attempt to download the patch. However, this will prevent players of the downloaded version from playing against those who have a disc copy of the game. They also will be unable to use RE.net, the game's online stat-tracking component.

Capcom has promised a patch to fix these issues is "imminent," but gave no specifics beyond that.

Resident Evil 6 launched yesterday worldwide on Xbox 360 and PlayStation 3. The PC version is set for release sometime in 2013.

5 Comments

Jamie Read
Junior 3D Artist

118 54 0.5
That sucks. The downloadable version is 47.99 though, that's expensive!

Posted:A year ago

#1

Peter Bond
Studying Art & Design

66 18 0.3
Yes, they really need to sort out the pricing, it's way to high compared to online prices! Also, the fact that a game like RE6 is around 10gbs, that's gonna take a while to download too. I personally prefer to pay for a physical copy.

Posted:A year ago

#2

Hugo Dubs

164 24 0.1
Yes, and add an extra 25/30 dollars to have RE 2,3,4HD and 5 Gold version in addition by buying the Anthology version (ps3)
Archives version (360) only offers RE Code Veronica, 4HD and 5 Gold + CG Degeneration Animated movie.

Im promoting this because it's a really good deal!

Posted:A year ago

#3

Christopher Bowen
Editor in Chief

393 503 1.3
This is literally how to break a franchise: release a bad game, and then break it with a "patch". What a gong show.

Posted:A year ago

#4

John Bye
Senior Game Designer

477 434 0.9
You'd think SCEE or Capcom might have spotted this...

Although you'd have to be nuts to buy the game from PSN at that price in the first place. Some (actually, most) publishers really don't understand how digital sales work. Sony themselves are usually pretty good with online pricing, and EA and THQ sometimes get it right, especially on catalogue titles, but most publishers seem to expect people to pay full RRP or higher for a game at launch, and then keep the price artificially high for years after, while retail pricing rapidly drops to half price or lower within months of release.

Edited 1 times. Last edit by John Bye on 4th October 2012 9:40am

Posted:A year ago

#5

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