Sections

Bethesda establishes Battlecry Studios in Austin

Star Wars The Old Republic exec producer will run the new studio

Bethesda Softworks has announced the creation of a new studio in Austin, Texas called Battlecry Studios.

Battlecry will be run by former Star Wars: The Old Republic executive producer Rich Vogel, fresh off his seven-year stint at Bioware. Vogel left the studio two months ago, unconnected to the layoffs that hit around the same time as his departure.

"I have always admired and respected Bethesda's approach to making great, original games," said Vogel. "It's a belief and passion I share, and I'm looking forward to building a team of high quality developers who want to bring that same commitment and creative energy to the games we'll be creating."

"We are very pleased to have someone with Rich's vast experience join us at Bethesda," said Bethesda president Vlatko Andonov. "Rich has a history of building and managing talented development teams and bringing high quality games to market, and we look forward to working with him on a new exciting project."

Battlecry Studios is currently looking to hire experience developers for its team, including a lead designer, art director, senior gameplay programmer, and monetization designer. The available job descriptions point to the development of a free-to-play online title. Battlecry will be Bethesda's second studio in the Austin area, with the first being Dishonored developer Arkane Studios.

Related stories

Bethesda: "You can't spend any time thinking about your game as a franchise"

Marketing VP Pete Hines on building success as a publisher, and 'calling the ball' on your own mistakes

By Matthew Handrahan

Pay attention to risk-taking Nintendo, Microsoft and Bethesda

Weekly Roundup: Industry reacts to Switch, Microsoft offers a taste of the future while Bethesda upsets the media

By Christopher Dring

Latest comments (2)

Jack Lee4 years ago
Bethesda is becoming a publisher to be reckoned with; this stable of developers and IPs they've built/are building is kind of incredible, WET notwithstanding. I know they've created some of my favorite games this gen, and Dishonored looks fantastic. Here's to their continued success!
0Sign inorRegisterto rate and reply
Matt Martin Editor, GamesIndustry.biz4 years ago
I have faith, although Rage was duff and must have been costly. Dishonored looks very nice, but is worryingly close to being a Bioshock clone (I know, the devs worked on Bioshock 2 before being bought by Zenimax etc). Hope there's not a legal issue there. But yes, Fallout and Skyrim/Oblivion are easily my favourite games this gen. Good luck to 'em, we need blockbusters in this industry.
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.